xiejing преди 4 години
родител
ревизия
af5345a69f
променени са 3 файла, в които са добавени 18 реда и са изтрити 18 реда
  1. 6 6
      UnityProject/Assets/Scenes/Level003.unity
  2. 6 6
      UnityProject/Assets/Scenes/Level004.unity
  3. 6 6
      UnityProject/Assets/Scenes/Level005.unity

+ 6 - 6
UnityProject/Assets/Scenes/Level003.unity

@@ -2618,7 +2618,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 448377555}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0.9659258, w: 0.2588191}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
@@ -2671,7 +2671,7 @@ Transform:
   - {fileID: 2116961146}
   m_Father: {fileID: 0}
   m_RootOrder: 8
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 150}
 --- !u!1 &462647222
 GameObject:
   m_ObjectHideFlags: 0
@@ -11718,15 +11718,15 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 25fed6f3a27493245b5c6454648b6e28, type: 3}
       propertyPath: m_LocalRotation.y
-      value: -0
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 25fed6f3a27493245b5c6454648b6e28, type: 3}
       propertyPath: m_LocalRotation.z
-      value: -0
+      value: 0.9659258
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 25fed6f3a27493245b5c6454648b6e28, type: 3}
       propertyPath: m_LocalRotation.w
-      value: 1
+      value: 0.2588191
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 25fed6f3a27493245b5c6454648b6e28, type: 3}
       propertyPath: m_RootOrder
@@ -11742,7 +11742,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 25fed6f3a27493245b5c6454648b6e28, type: 3}
       propertyPath: m_LocalEulerAnglesHint.z
-      value: 0
+      value: 150
       objectReference: {fileID: 0}
     - target: {fileID: 2300000, guid: 25fed6f3a27493245b5c6454648b6e28, type: 3}
       propertyPath: m_Materials.Array.data[0]

+ 6 - 6
UnityProject/Assets/Scenes/Level004.unity

@@ -3225,7 +3225,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 448377555}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0.2588191, w: 0.9659258}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
@@ -3280,7 +3280,7 @@ Transform:
   - {fileID: 1225291861}
   m_Father: {fileID: 0}
   m_RootOrder: 8
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
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 GameObject:
   m_ObjectHideFlags: 0
@@ -6153,15 +6153,15 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: b03bb8b5d8771084d9dd14f1069543e0, type: 3}
       propertyPath: m_LocalRotation.y
-      value: -0
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: b03bb8b5d8771084d9dd14f1069543e0, type: 3}
       propertyPath: m_LocalRotation.z
-      value: -0
+      value: 0.2588191
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: b03bb8b5d8771084d9dd14f1069543e0, type: 3}
       propertyPath: m_LocalRotation.w
-      value: 1
+      value: 0.9659258
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: b03bb8b5d8771084d9dd14f1069543e0, type: 3}
       propertyPath: m_RootOrder
@@ -6177,7 +6177,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: b03bb8b5d8771084d9dd14f1069543e0, type: 3}
       propertyPath: m_LocalEulerAnglesHint.z
-      value: 0
+      value: 30
       objectReference: {fileID: 0}
     - target: {fileID: 2300000, guid: b03bb8b5d8771084d9dd14f1069543e0, type: 3}
       propertyPath: m_Materials.Array.data[0]

+ 6 - 6
UnityProject/Assets/Scenes/Level005.unity

@@ -5041,7 +5041,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 448377555}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
@@ -5112,7 +5112,7 @@ Transform:
   - {fileID: 5842302}
   m_Father: {fileID: 0}
   m_RootOrder: 8
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
 --- !u!1 &450936422
 GameObject:
   m_ObjectHideFlags: 0
@@ -17666,15 +17666,15 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 4aa9ee77043025b4b8f93ff1278c9a02, type: 3}
       propertyPath: m_LocalRotation.y
-      value: -0
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 4aa9ee77043025b4b8f93ff1278c9a02, type: 3}
       propertyPath: m_LocalRotation.z
-      value: -0
+      value: 0.86602545
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 4aa9ee77043025b4b8f93ff1278c9a02, type: 3}
       propertyPath: m_LocalRotation.w
-      value: 1
+      value: 0.49999994
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 4aa9ee77043025b4b8f93ff1278c9a02, type: 3}
       propertyPath: m_RootOrder
@@ -17690,7 +17690,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 400000, guid: 4aa9ee77043025b4b8f93ff1278c9a02, type: 3}
       propertyPath: m_LocalEulerAnglesHint.z
-      value: 0
+      value: 120
       objectReference: {fileID: 0}
     - target: {fileID: 2300000, guid: 4aa9ee77043025b4b8f93ff1278c9a02, type: 3}
       propertyPath: m_Materials.Array.data[0]