{
    "desgin":{
        "id":1,
        "time":"持续事件",
        "fireInterval":"开火间隔",
        "damage":"每发子弹的伤害",
        "unController":"是否取消玩家控制"
    },
    "data":[
        {"id":1,"time":5000,"fireInterval":200,"damage":10000,"unController":true}
    ]
}