[
    {
        "id": 20101001,
        "prefab": "d3d/monsters/guai_0101",
        "moveSpeed": 1.2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1.2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1.2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20101002,
        "prefab": "d3d/monsters/guai_0101",
        "moveSpeed": 1.2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1.2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1.2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20101003,
        "prefab": "d3d/monsters/guai_0101",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1.5",
            "y": "1.5",
            "z": "1.5"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20201001,
        "prefab": "d3d/monsters/guai_0201",
        "moveSpeed": 1,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20201002,
        "prefab": "d3d/monsters/guai_0201",
        "moveSpeed": 1,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20201003,
        "prefab": "d3d/monsters/guai_0201",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk2",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "3",
            "y": "3",
            "z": "3"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20301001,
        "prefab": "d3d/monsters/guai_0301",
        "moveSpeed": 2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20301002,
        "prefab": "d3d/monsters/guai_0301",
        "moveSpeed": 2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20301003,
        "prefab": "d3d/monsters/guai_0301",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1.5",
            "y": "1.5",
            "z": "1.5"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20401001,
        "prefab": "d3d/monsters/guai_0401",
        "moveSpeed": 4,
        "moveAnimation": "Run",
        "moveAnimationSpeed": 4,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 4,
        "damageParticle": "d3d/Particle/Particle_meijin",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20401002,
        "prefab": "d3d/monsters/guai_0401",
        "moveSpeed": 4,
        "moveAnimation": "Run",
        "moveAnimationSpeed": 4,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 4,
        "damageParticle": "d3d/Particle/Particle_meijin",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20401003,
        "prefab": "d3d/monsters/guai_0401",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk2",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/Particle_meijin",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "3",
            "y": "3",
            "z": "3"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20501001,
        "prefab": "d3d/monsters/guai_0501",
        "moveSpeed": 1.2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1.2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1.2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20501002,
        "prefab": "d3d/monsters/guai_0501",
        "moveSpeed": 1.2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1.2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1.2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20501003,
        "prefab": "d3d/monsters/guai_0501",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1.5",
            "y": "1.5",
            "z": "1.5"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20601001,
        "prefab": "d3d/monsters/guai_0601",
        "moveSpeed": 2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20601002,
        "prefab": "d3d/monsters/guai_0601",
        "moveSpeed": 2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20601003,
        "prefab": "d3d/monsters/guai_0601",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk2",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "3",
            "y": "3",
            "z": "3"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20901001,
        "prefab": "d3d/monsters/guai_0901",
        "moveSpeed": 0.8,
        "moveAnimation": "Walk2",
        "moveAnimationSpeed": 0.8,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.8,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20901002,
        "prefab": "d3d/monsters/guai_0901",
        "moveSpeed": 0.8,
        "moveAnimation": "Walk2",
        "moveAnimationSpeed": 0.8,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.8,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 20901003,
        "prefab": "d3d/monsters/guai_0901",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "2",
            "y": "2",
            "z": "2"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21001001,
        "prefab": "d3d/monsters/guai_1001",
        "moveSpeed": 2,
        "moveAnimation": "Walk2",
        "moveAnimationSpeed": 2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21001002,
        "prefab": "d3d/monsters/guai_1001",
        "moveSpeed": 2,
        "moveAnimation": "Walk2",
        "moveAnimationSpeed": 2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21001003,
        "prefab": "d3d/monsters/guai_1001",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk2",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "3",
            "y": "3",
            "z": "3"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21101001,
        "prefab": "d3d/monsters/guai_1101",
        "moveSpeed": 1.2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1.2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1.2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21101002,
        "prefab": "d3d/monsters/guai_1101",
        "moveSpeed": 1.2,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1.2,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1.2,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21101003,
        "prefab": "d3d/monsters/guai_1101",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "2",
            "y": "2",
            "z": "2"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21201001,
        "prefab": "d3d/monsters/guai_1201",
        "moveSpeed": 3,
        "moveAnimation": "Run",
        "moveAnimationSpeed": 3,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 3,
        "damageParticle": "d3d/Particle/Particle_lvyan",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21201002,
        "prefab": "d3d/monsters/guai_1201",
        "moveSpeed": 3,
        "moveAnimation": "Run",
        "moveAnimationSpeed": 3,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 3,
        "damageParticle": "d3d/Particle/Particle_lvyan",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21201003,
        "prefab": "d3d/monsters/guai_1201",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk2",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/Particle_lvyan",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "3",
            "y": "3",
            "z": "3"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21401001,
        "prefab": "d3d/monsters/guai_1401",
        "moveSpeed": 1,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.6,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21401002,
        "prefab": "d3d/monsters/guai_1401",
        "moveSpeed": 1,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 1,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 1,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "1",
            "y": "1",
            "z": "1"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.3,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": 21401003,
        "prefab": "d3d/monsters/guai_1401",
        "moveSpeed": 0.6,
        "moveAnimation": "Walk",
        "moveAnimationSpeed": 0.6,
        "attackAnimation": "Attack",
        "attackAnimationSpeed": 0.6,
        "damageParticle": "d3d/Particle/zhuodan2",
        "damageAnimation": "Damage",
        "damageAnimationSpeed": 1,
        "dieAnimation": "Die",
        "dieAnimationSpeed": 1,
        "scale": {
            "x": "3",
            "y": "3",
            "z": "3"
        },
        "attackAnimationEvents": [
            {
                "frame": 0.8,
                "func": "AttackDamageFrame"
            }
        ]
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": ""
    },
    {
        "id": "",
        "scale": "",
        "attackAnimationEvents": [
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {},
            {}
        ]
    }
]