|
@@ -77,6 +77,162 @@
|
|
|
}
|
|
|
]
|
|
|
},
|
|
|
+ {
|
|
|
+ "id": 20201001,
|
|
|
+ "prefab": "d3d/monsters/guai_0201",
|
|
|
+ "moveSpeed": 1,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 1,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.6,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1,
|
|
|
+ "y": 1,
|
|
|
+ "z": 1
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20201002,
|
|
|
+ "prefab": "d3d/monsters/guai_0201",
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20201003,
|
|
|
+ "prefab": "d3d/monsters/guai_0201",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.8,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20301001,
|
|
|
+ "prefab": "d3d/monsters/guai_0301",
|
|
|
+ "moveSpeed": 1,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 1,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.6,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1,
|
|
|
+ "y": 1,
|
|
|
+ "z": 1
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20301002,
|
|
|
+ "prefab": "d3d/monsters/guai_0301",
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20301003,
|
|
|
+ "prefab": "d3d/monsters/guai_0301",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.8,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
{
|
|
|
"id": 20401001,
|
|
|
"prefab": "d3d/monsters/guai_0401",
|
|
@@ -106,27 +262,928 @@
|
|
|
{
|
|
|
"id": 20401002,
|
|
|
"prefab": "d3d/monsters/guai_0401",
|
|
|
- "moveSpeed": 0.5,
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20401003,
|
|
|
+ "prefab": "d3d/monsters/guai_0401",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.8,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20501001,
|
|
|
+ "prefab": "d3d/monsters/guai_0501",
|
|
|
+ "moveSpeed": 1,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 1,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.6,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1,
|
|
|
+ "y": 1,
|
|
|
+ "z": 1
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20501002,
|
|
|
+ "prefab": "d3d/monsters/guai_0501",
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20501003,
|
|
|
+ "prefab": "d3d/monsters/guai_0501",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
"moveAnimation": "Walk",
|
|
|
- "moveAnimationSpeed": 0.5,
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
"attackAnimation": "Attack",
|
|
|
- "attackAnimationSpeed": 0.5,
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
"damageAnimation": "Damage",
|
|
|
"damageAnimationSpeed": 1,
|
|
|
"dieAnimation": "Die",
|
|
|
"dieAnimationSpeed": 1,
|
|
|
"attackAnimationEvents": [
|
|
|
{
|
|
|
- "frame": 0.9,
|
|
|
+ "frame": 0.8,
|
|
|
"func": "AttackDamageFrame"
|
|
|
}
|
|
|
],
|
|
|
"scale": [
|
|
|
{
|
|
|
- "x": 2,
|
|
|
- "y": 2,
|
|
|
- "z": 2
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
}
|
|
|
]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20601001,
|
|
|
+ "prefab": "d3d/monsters/guai_0601",
|
|
|
+ "moveSpeed": 1,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 1,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.6,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1,
|
|
|
+ "y": 1,
|
|
|
+ "z": 1
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20601002,
|
|
|
+ "prefab": "d3d/monsters/guai_0601",
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20601003,
|
|
|
+ "prefab": "d3d/monsters/guai_0601",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.8,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20901001,
|
|
|
+ "prefab": "d3d/monsters/guai_0901",
|
|
|
+ "moveSpeed": 1,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 1,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.6,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1,
|
|
|
+ "y": 1,
|
|
|
+ "z": 1
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20901002,
|
|
|
+ "prefab": "d3d/monsters/guai_0901",
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 20901003,
|
|
|
+ "prefab": "d3d/monsters/guai_0901",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.8,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21001001,
|
|
|
+ "prefab": "d3d/monsters/guai_1001",
|
|
|
+ "moveSpeed": 1,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 1,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.6,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1,
|
|
|
+ "y": 1,
|
|
|
+ "z": 1
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21001002,
|
|
|
+ "prefab": "d3d/monsters/guai_1001",
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21001003,
|
|
|
+ "prefab": "d3d/monsters/guai_1001",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.8,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21101001,
|
|
|
+ "prefab": "d3d/monsters/guai_1101",
|
|
|
+ "moveSpeed": 1,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 1,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.6,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1,
|
|
|
+ "y": 1,
|
|
|
+ "z": 1
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21101002,
|
|
|
+ "prefab": "d3d/monsters/guai_1101",
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21101003,
|
|
|
+ "prefab": "d3d/monsters/guai_1101",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.8,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21201001,
|
|
|
+ "prefab": "d3d/monsters/guai_1201",
|
|
|
+ "moveSpeed": 1,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 1,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.6,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1,
|
|
|
+ "y": 1,
|
|
|
+ "z": 1
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21201002,
|
|
|
+ "prefab": "d3d/monsters/guai_1201",
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21201003,
|
|
|
+ "prefab": "d3d/monsters/guai_1201",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.8,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21401001,
|
|
|
+ "prefab": "d3d/monsters/guai_1401",
|
|
|
+ "moveSpeed": 1,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 1,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.6,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1,
|
|
|
+ "y": 1,
|
|
|
+ "z": 1
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21401002,
|
|
|
+ "prefab": "d3d/monsters/guai_1401",
|
|
|
+ "moveSpeed": 2,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 2,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 1.5,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.3,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 0.7,
|
|
|
+ "y": 0.7,
|
|
|
+ "z": 0.7
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 21401003,
|
|
|
+ "prefab": "d3d/monsters/guai_1401",
|
|
|
+ "moveSpeed": 0.6,
|
|
|
+ "moveAnimation": "Walk",
|
|
|
+ "moveAnimationSpeed": 0.6,
|
|
|
+ "attackAnimation": "Attack",
|
|
|
+ "attackAnimationSpeed": 0.6,
|
|
|
+ "damageAnimation": "Damage",
|
|
|
+ "damageAnimationSpeed": 1,
|
|
|
+ "dieAnimation": "Die",
|
|
|
+ "dieAnimationSpeed": 1,
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.8,
|
|
|
+ "func": "AttackDamageFrame"
|
|
|
+ }
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {
|
|
|
+ "x": 1.5,
|
|
|
+ "y": 1.5,
|
|
|
+ "z": 1.5
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": ""
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": "",
|
|
|
+ "attackAnimationEvents": [
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {}
|
|
|
+ ],
|
|
|
+ "scale": [
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {},
|
|
|
+ {}
|
|
|
+ ]
|
|
|
}
|
|
|
]
|