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Merge branch 'master' of http://120.92.132.192:23541/TDGame/TDGameClient3D

xiejing преди 4 години
родител
ревизия
34e234b202

+ 2 - 2
assets/d3d/gunFire/5555.png.meta

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+ 2 - 2
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+ 5 - 5
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+ 3 - 586
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-      "x": -0.00292710890062153,
-      "y": 0.0215464662760496,
-      "z": -0.00327744288370013
-    },
-    "_lrot": {
-      "__type__": "cc.Quat",
-      "x": 0.7071067811865476,
-      "y": 0,
-      "z": 0,
-      "w": 0.7071067811865476
-    },
-    "_lscale": {
-      "__type__": "cc.Vec3",
-      "x": 0.00999999977648258,
-      "y": 0.00999999977648258,
-      "z": 0.00999999977648258
-    },
-    "_layer": 1073741824,
-    "_euler": {
-      "__type__": "cc.Vec3",
-      "x": 90.00000000000003,
-      "y": 0,
-      "z": 0
-    },
-    "_id": ""
-  },
-  {
-    "__type__": "cc.ModelComponent",
-    "_name": "",
-    "_objFlags": 0,
-    "node": {
-      "__id__": 82
-    },
-    "_enabled": true,
-    "_materials": [
-      {
-        "__uuid__": "1d24f7c4-4ea9-4a5b-9fc1-b70004abdb14"
-      }
-    ],
-    "_visFlags": 0,
-    "lightmapSettings": {
-      "__id__": 84
-    },
-    "_mesh": {
-      "__uuid__": "7c735b05-1052-417a-bab4-49dbefdbb9fc@8f437"
-    },
-    "_shadowCastingMode": 0,
-    "_enableMorph": true,
-    "_id": ""
-  },
-  {
-    "__type__": "cc.ModelLightmapSettings",
-    "texture": null,
-    "uvParam": {
-      "__type__": "cc.Vec4",
-      "x": 0,
-      "y": 0,
-      "z": 0,
-      "w": 0
-    },
-    "_bakeable": false,
-    "_castShadow": false,
-    "_receiveShadow": false,
-    "_recieveShadow": false,
-    "_lightmapSize": 64
-  },
-  {
-    "__type__": "cc.PrefabInfo",
-    "root": {
-      "__id__": 1
-    },
-    "asset": {
-      "__id__": 0
-    },
-    "fileId": "d54LIxPIVIPK4s0TM7SPwe",
-    "sync": false,
-    "_synced": {
-      "default": false,
-      "serializable": false
-    }
-  },
-  {
-    "__type__": "cc.PrefabInfo",
-    "root": {
-      "__id__": 1
-    },
-    "asset": {
-      "__id__": 0
-    },
-    "fileId": "f5kcQvLyhODI7CPH4K+5/C",
-    "sync": false,
-    "_synced": {
-      "default": false,
-      "serializable": false
-    }
-  },
-  {
-    "__type__": "cc.PrefabInfo",
-    "root": {
-      "__id__": 1
-    },
-    "asset": {
-      "__id__": 0
-    },
-    "fileId": "2erig53zNJXYTUVvO4B0by",
-    "sync": false,
-    "_synced": {
-      "default": false,
-      "serializable": false
-    }
-  },
-  {
-    "__type__": "cc.AnimationComponent",
-    "_name": "zhuodan<AnimationComponent>",
-    "_objFlags": 0,
-    "node": {
-      "__id__": 71
-    },
-    "_enabled": true,
-    "playOnLoad": false,
-    "_clips": [
-      {
-        "__uuid__": "7c735b05-1052-417a-bab4-49dbefdbb9fc@beef0"
-      }
-    ],
-    "_defaultClip": {
-      "__uuid__": "7c735b05-1052-417a-bab4-49dbefdbb9fc@beef0"
-    },
-    "_id": ""
-  },
-  {
-    "__type__": "cc.PrefabInfo",
-    "root": {
-      "__id__": 1
-    },
-    "asset": {
-      "__id__": 0
-    },
-    "fileId": "6eJc+hxa9EHKXHX7ppvaxj",
-    "sync": false,
-    "_synced": {
-      "default": false,
-      "serializable": false
-    }
-  },
-  {
-    "__type__": "cc.PrefabInfo",
-    "root": {
-      "__id__": 1
-    },
-    "asset": {
-      "__id__": 0
-    },
-    "fileId": "d4PD5LOmhKtIcg0nYABpmn",
-    "sync": false,
-    "_synced": {
-      "default": false,
-      "serializable": false
-    }
-  },
   {
     "__type__": "cc.SkeletalAnimationComponent",
     "_name": "Monster_anima<SkeletalAnimationComponent>",
@@ -2681,20 +2109,9 @@
       "__uuid__": "730141ce-4b2e-4748-b542-03a8a2e35851@57146"
     },
     "_useBakedAnimation": true,
-    "_sockets": [
-      {
-        "__id__": 92
-      }
-    ],
+    "_sockets": [],
     "_id": ""
   },
-  {
-    "__type__": "cc.SkeletalAnimationComponent.Socket",
-    "path": "RootNode/Root/CATRigHub001/transform5/CATRigSpine2/CATRigHub002",
-    "target": {
-      "__id__": 70
-    }
-  },
   {
     "__type__": "cc.PrefabInfo",
     "root": {

+ 7 - 6
assets/resources/scenes/PreloadingScene.scene

@@ -1513,6 +1513,7 @@
         "__id__": 49
       }
     ],
+    "_prefab": null,
     "_lpos": {
       "__type__": "cc.Vec3",
       "x": 0,
@@ -1660,7 +1661,7 @@
     "_lpos": {
       "__type__": "cc.Vec3",
       "x": 0,
-      "y": -412.273,
+      "y": -538.951,
       "z": 0
     },
     "_lrot": {
@@ -1809,7 +1810,7 @@
     "_lpos": {
       "__type__": "cc.Vec3",
       "x": 0,
-      "y": 55.06200000000001,
+      "y": 34.38,
       "z": 0
     },
     "_lrot": {
@@ -1845,7 +1846,7 @@
     "_priority": 0,
     "_contentSize": {
       "__type__": "cc.Size",
-      "width": 277.23,
+      "width": 207.92,
       "height": 50.4
     },
     "_anchorPoint": {
@@ -1877,8 +1878,8 @@
     "_string": "PreloadingView",
     "_horizontalAlign": 1,
     "_verticalAlign": 1,
-    "_actualFontSize": 40,
-    "_fontSize": 40,
+    "_actualFontSize": 30,
+    "_fontSize": 30,
     "_fontFamily": "Arial",
     "_lineHeight": 40,
     "_overflow": 0,
@@ -1980,7 +1981,7 @@
     "_top": 0,
     "_bottom": 0,
     "_horizontalCenter": 0,
-    "_verticalCenter": -412.273,
+    "_verticalCenter": -538.951,
     "_isAbsLeft": true,
     "_isAbsRight": true,
     "_isAbsTop": true,

+ 6 - 3
assets/scripts/engines/sounds/SoundManager.ts

@@ -161,7 +161,7 @@ class AudioChannel{
     }
 
     Play(soundUrl:string,isLoop:boolean):void{
-        if(this.soundUrl==soundUrl){
+        if(this.soundUrl==soundUrl&&this.state==1){
             return;
         }
         this.soundUrl=soundUrl;
@@ -194,9 +194,12 @@ class AudioChannel{
         if(this.aSComponent==null){
             return;
         }
-        this.aSComponent.stop();
-        this.aSComponent.clip=audioClip;
+        if(this.aSComponent.clip!=audioClip){
+            this.aSComponent.stop();
+            this.aSComponent.clip=audioClip;
+        }
         this.aSComponent.loop=this.isLoop;
+        this.aSComponent.currentTime=0;
         this.aSComponent.play();
     }
 

+ 1 - 5
assets/scripts/games/scenes/PreloadingScene.ts

@@ -75,13 +75,9 @@ export class PreloadingScene extends Component {
     
     private initLocalData():void{
         // //清除本地数据
-        GameModel.single.ClearLocalData();
+        // GameModel.single.ClearLocalData();
         GameModel.single.ReadByLocal();
         SceneManager.single.Swicth("PrepareScene");
-
-        loader.loadRes("sounds/main",AudioClip,(err:Error,asset:AudioClip)=>{
-            asset.play();
-        })
     }
     
     // //假进度条

+ 29 - 25
assets/scripts/games/ui/fightings/monsters/MonsterBase.ts

@@ -57,8 +57,6 @@ export class MonsterBase extends Component {
         this.InitAnimations();
         this.InitPostitionAndEndPos();
         this.InitScale();
-
-        this.danHen=this.zhouDanAnimation;
     }
 
     /**
@@ -199,22 +197,36 @@ export class MonsterBase extends Component {
             }
             this.animation.on(AnimationComponent.EventType.FINISHED,this.DamageComplete,this,true);
             this.animation.play(this.monsterConfig.damageAnimation);
-
-            //音效
-            let v:number=Math.random()*10;
-            let url:string;
-            if(v<5){
-                url="sounds/zombieDamage";
-            }else{
-                url="sounds/zombieDamage1";
-            }
-            if(SoundManager.single.ChannelIsPlaying(this.config.id)){
-                SoundManager.single.PlaySound(this.config.id,url);
-            }
-            if(this.danHen!=null){
-                this.danHen.play("Damage");
-            }
         }
+        //音效
+        let v:number=Math.random()*10;
+        let url:string;
+        if(v<5){
+            url="sounds/zombieDamage";
+        }else{
+            url="sounds/zombieDamage1";
+        }
+        if(SoundManager.single.ChannelIsPlaying(this.config.id)){
+            SoundManager.single.PlaySound(this.config.id,url);
+        }
+        //弹痕
+        if(this.danHen==null){
+            let danhenNode:Node=instantiate(GameController.single.monsterZhouDanPrefab);
+            this.danHen=danhenNode.getComponent(AnimationComponent);
+            this.hpSocket.addChild(danhenNode);
+        }
+        if(this.playingDanHen==false){
+            this.danHen.node.active=true;
+            this.danHen.on(AnimationComponent.EventType.FINISHED,this.DanHenComplete,this,true);
+            this.danHen.play("Damage");
+        }
+    }
+
+    private playingDanHen:boolean=false;
+    private DanHenComplete():void{
+        this.danHen.off(AnimationComponent.EventType.FINISHED,this.DanHenComplete,this);
+        this.danHen.node.active=false;
+        this.playingDanHen=false;
     }
 
     private DamageComplete():void{
@@ -269,12 +281,4 @@ export class MonsterBase extends Component {
         let socket:Node=find("RootNode/Root/HpSocket",this.node);
         return socket?socket:this.node;
     }
-
-    get zhouDanAnimation():AnimationComponent{
-        let socket:Node=find("CATRigHub002 Socket/zhaodan",this.node);
-        if(socket!=null){
-            return socket.getComponent(AnimationComponent);
-        }
-        return null;
-    }
 }