w405651948 4 anni fa
parent
commit
45f230f07d
2 ha cambiato i file con 127 aggiunte e 127 eliminazioni
  1. 65 65
      assets/resources/configs/Monsters.json
  2. 62 62
      assets/resources/configs/Weapons.json

+ 65 - 65
assets/resources/configs/Monsters.json

@@ -2,9 +2,9 @@
     {
         "id": 20101001,
         "prefab": "d3d/monsters/guai_0101",
-        "moveSpeed": 1,
+        "moveSpeed": 1.2,
         "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -26,9 +26,9 @@
     {
         "id": 20101002,
         "prefab": "d3d/monsters/guai_0101",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -74,9 +74,9 @@
     {
         "id": 20201001,
         "prefab": "d3d/monsters/guai_0201",
-        "moveSpeed": 1,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveSpeed": 1.2,
+        "moveAnimation": "Walk2",
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -98,9 +98,9 @@
     {
         "id": 20201002,
         "prefab": "d3d/monsters/guai_0201",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -123,7 +123,7 @@
         "id": 20201003,
         "prefab": "d3d/monsters/guai_0201",
         "moveSpeed": 0.6,
-        "moveAnimation": "Walk",
+        "moveAnimation": "Walk2",
         "moveAnimationSpeed": 0.6,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 0.6,
@@ -146,9 +146,9 @@
     {
         "id": 20301001,
         "prefab": "d3d/monsters/guai_0301",
-        "moveSpeed": 1,
+        "moveSpeed": 1.2,
         "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -170,9 +170,9 @@
     {
         "id": 20301002,
         "prefab": "d3d/monsters/guai_0301",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -218,9 +218,9 @@
     {
         "id": 20401001,
         "prefab": "d3d/monsters/guai_0401",
-        "moveSpeed": 1,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveSpeed": 1.2,
+        "moveAnimation": "Walk2",
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -242,9 +242,9 @@
     {
         "id": 20401002,
         "prefab": "d3d/monsters/guai_0401",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -267,7 +267,7 @@
         "id": 20401003,
         "prefab": "d3d/monsters/guai_0401",
         "moveSpeed": 0.6,
-        "moveAnimation": "Walk",
+        "moveAnimation": "Walk2",
         "moveAnimationSpeed": 0.6,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 0.6,
@@ -290,9 +290,9 @@
     {
         "id": 20501001,
         "prefab": "d3d/monsters/guai_0501",
-        "moveSpeed": 1,
+        "moveSpeed": 1.2,
         "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -314,9 +314,9 @@
     {
         "id": 20501002,
         "prefab": "d3d/monsters/guai_0501",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -362,9 +362,9 @@
     {
         "id": 20601001,
         "prefab": "d3d/monsters/guai_0601",
-        "moveSpeed": 1,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveSpeed": 1.2,
+        "moveAnimation": "Walk2",
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -386,9 +386,9 @@
     {
         "id": 20601002,
         "prefab": "d3d/monsters/guai_0601",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -411,7 +411,7 @@
         "id": 20601003,
         "prefab": "d3d/monsters/guai_0601",
         "moveSpeed": 0.6,
-        "moveAnimation": "Walk",
+        "moveAnimation": "Walk2",
         "moveAnimationSpeed": 0.6,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 0.6,
@@ -434,9 +434,9 @@
     {
         "id": 20901001,
         "prefab": "d3d/monsters/guai_0901",
-        "moveSpeed": 1,
+        "moveSpeed": 1.2,
         "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -458,9 +458,9 @@
     {
         "id": 20901002,
         "prefab": "d3d/monsters/guai_0901",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -506,9 +506,9 @@
     {
         "id": 21001001,
         "prefab": "d3d/monsters/guai_1001",
-        "moveSpeed": 1,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveSpeed": 1.2,
+        "moveAnimation": "Walk2",
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -530,9 +530,9 @@
     {
         "id": 21001002,
         "prefab": "d3d/monsters/guai_1001",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -555,7 +555,7 @@
         "id": 21001003,
         "prefab": "d3d/monsters/guai_1001",
         "moveSpeed": 0.6,
-        "moveAnimation": "Walk",
+        "moveAnimation": "Walk2",
         "moveAnimationSpeed": 0.6,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 0.6,
@@ -578,9 +578,9 @@
     {
         "id": 21101001,
         "prefab": "d3d/monsters/guai_1101",
-        "moveSpeed": 1,
+        "moveSpeed": 1.2,
         "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -602,9 +602,9 @@
     {
         "id": 21101002,
         "prefab": "d3d/monsters/guai_1101",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -650,9 +650,9 @@
     {
         "id": 21201001,
         "prefab": "d3d/monsters/guai_1201",
-        "moveSpeed": 1,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveSpeed": 1.2,
+        "moveAnimation": "Walk2",
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -674,9 +674,9 @@
     {
         "id": 21201002,
         "prefab": "d3d/monsters/guai_1201",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",
@@ -699,7 +699,7 @@
         "id": 21201003,
         "prefab": "d3d/monsters/guai_1201",
         "moveSpeed": 0.6,
-        "moveAnimation": "Walk",
+        "moveAnimation": "Walk2",
         "moveAnimationSpeed": 0.6,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 0.6,
@@ -722,9 +722,9 @@
     {
         "id": 21401001,
         "prefab": "d3d/monsters/guai_1401",
-        "moveSpeed": 1,
+        "moveSpeed": 1.2,
         "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1,
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -746,9 +746,9 @@
     {
         "id": 21401002,
         "prefab": "d3d/monsters/guai_1401",
-        "moveSpeed": 2,
-        "moveAnimation": "Walk",
-        "moveAnimationSpeed": 2,
+        "moveSpeed": 4,
+        "moveAnimation": "Run",
+        "moveAnimationSpeed": 1.3,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1.5,
         "damageAnimation": "Damage",

+ 62 - 62
assets/resources/configs/Weapons.json

@@ -109,7 +109,7 @@
         "fireSocketPath": "RootNode/qiang_0801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 53,
+        "damage": 46,
         "clip": 5,
         "attackRange": 2,
         "attackCount": 1,
@@ -141,8 +141,8 @@
         "fireSocketPath": "RootNode/qiang_0901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 34,
-        "clip": 30,
+        "damage": 13,
+        "clip": 20,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -269,7 +269,7 @@
         "fireSocketPath": "RootNode/qiang_0601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 405,
+        "damage": 351,
         "clip": 5,
         "attackRange": 2,
         "attackCount": 1,
@@ -301,7 +301,7 @@
         "fireSocketPath": "RootNode/qiang_0701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 608,
+        "damage": 527,
         "clip": 5,
         "attackRange": 2,
         "attackCount": 1,
@@ -333,8 +333,8 @@
         "fireSocketPath": "RootNode/qiang_1001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 395,
-        "clip": 30,
+        "damage": 152,
+        "clip": 20,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -365,8 +365,8 @@
         "fireSocketPath": "RootNode/qiang_1301/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 1003,
-        "clip": 20,
+        "damage": 319,
+        "clip": 15,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -397,8 +397,8 @@
         "fireSocketPath": "RootNode/qiang_1401/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 1505,
-        "clip": 20,
+        "damage": 479,
+        "clip": 15,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -429,8 +429,8 @@
         "fireSocketPath": "RootNode/qiang_1501/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 2257,
-        "clip": 20,
+        "damage": 718,
+        "clip": 15,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -461,7 +461,7 @@
         "fireSocketPath": "RootNode/qiang_1701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 6156,
+        "damage": 5233,
         "clip": 8,
         "attackRange": 1,
         "attackCount": 2,
@@ -525,7 +525,7 @@
         "fireSocketPath": "RootNode/qiang_0601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 10389,
+        "damage": 9004,
         "clip": 6,
         "attackRange": 2,
         "attackCount": 1,
@@ -557,8 +557,8 @@
         "fireSocketPath": "RootNode/qiang_1201/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 11428,
-        "clip": 20,
+        "damage": 3636,
+        "clip": 15,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -621,7 +621,7 @@
         "fireSocketPath": "RootNode/qiang_0701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 35064,
+        "damage": 30389,
         "clip": 6,
         "attackRange": 2,
         "attackCount": 1,
@@ -653,8 +653,8 @@
         "fireSocketPath": "RootNode/qiang_1101/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 22792,
-        "clip": 30,
+        "damage": 8766,
+        "clip": 20,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -717,7 +717,7 @@
         "fireSocketPath": "RootNode/qiang_0601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 118341,
+        "damage": 102562,
         "clip": 7,
         "attackRange": 2,
         "attackCount": 1,
@@ -749,7 +749,7 @@
         "fireSocketPath": "RootNode/qiang_1601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 236682,
+        "damage": 201180,
         "clip": 8,
         "attackRange": 1,
         "attackCount": 2,
@@ -781,8 +781,8 @@
         "fireSocketPath": "RootNode/qiang_1501/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 195263,
-        "clip": 20,
+        "damage": 62129,
+        "clip": 18,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -845,8 +845,8 @@
         "fireSocketPath": "RootNode/qiang_0901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 259611,
-        "clip": 30,
+        "damage": 99851,
+        "clip": 22,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -877,7 +877,7 @@
         "fireSocketPath": "RootNode/qiang_0801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 898655,
+        "damage": 778834,
         "clip": 6,
         "attackRange": 2,
         "attackCount": 1,
@@ -941,7 +941,7 @@
         "fireSocketPath": "RootNode/qiang_0701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 2021975,
+        "damage": 1752378,
         "clip": 7,
         "attackRange": 2,
         "attackCount": 1,
@@ -973,8 +973,8 @@
         "fireSocketPath": "RootNode/qiang_1301/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 2224173,
-        "clip": 20,
+        "damage": 707691,
+        "clip": 18,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -1037,8 +1037,8 @@
         "fireSocketPath": "RootNode/qiang_1101/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 2957139,
-        "clip": 30,
+        "damage": 1137361,
+        "clip": 22,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -1069,7 +1069,7 @@
         "fireSocketPath": "RootNode/qiang_1801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 13648336,
+        "damage": 11601086,
         "clip": 8,
         "attackRange": 1,
         "attackCount": 2,
@@ -1133,8 +1133,8 @@
         "fireSocketPath": "RootNode/qiang_1001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 9980346,
-        "clip": 30,
+        "damage": 3838595,
+        "clip": 22,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -1165,7 +1165,7 @@
         "fireSocketPath": "RootNode/qiang_0801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 34547351,
+        "damage": 29941037,
         "clip": 7,
         "attackRange": 2,
         "attackCount": 1,
@@ -1197,8 +1197,8 @@
         "fireSocketPath": "RootNode/qiang_1201/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 38002086,
-        "clip": 20,
+        "damage": 12091573,
+        "clip": 18,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -1261,8 +1261,8 @@
         "fireSocketPath": "RootNode/qiang_1401/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 85504695,
-        "clip": 20,
+        "damage": 27206039,
+        "clip": 18,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -1293,7 +1293,7 @@
         "fireSocketPath": "RootNode/qiang_1601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 233194624,
+        "damage": 198215430,
         "clip": 8,
         "attackRange": 1,
         "attackCount": 2,
@@ -1325,7 +1325,7 @@
         "fireSocketPath": "RootNode/qiang_1901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 122427178,
+        "damage": 61213589,
         "clip": 50,
         "attackRange": 1,
         "attackCount": 1,
@@ -1389,8 +1389,8 @@
         "fireSocketPath": "RootNode/qiang_1001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 255785353,
-        "clip": 30,
+        "damage": 98378982,
+        "clip": 25,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -1421,7 +1421,7 @@
         "fireSocketPath": "RootNode/qiang_1701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 1180547784,
+        "damage": 1003465616,
         "clip": 8,
         "attackRange": 1,
         "attackCount": 2,
@@ -1453,8 +1453,8 @@
         "fireSocketPath": "RootNode/qiang_0901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 575517045,
-        "clip": 30,
+        "damage": 221352710,
+        "clip": 25,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -1485,7 +1485,7 @@
         "fireSocketPath": "RootNode/qiang_1201/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 1460927883,
+        "damage": 464840690,
         "clip": 20,
         "attackRange": 1,
         "attackCount": 1,
@@ -1517,7 +1517,7 @@
         "fireSocketPath": "RootNode/qiang_2001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 1394522070,
+        "damage": 697261035,
         "clip": 70,
         "attackRange": 1,
         "attackCount": 1,
@@ -1549,7 +1549,7 @@
         "fireSocketPath": "RootNode/qiang_1301/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 3287087737,
+        "damage": 1045891553,
         "clip": 20,
         "attackRange": 1,
         "attackCount": 1,
@@ -1581,8 +1581,8 @@
         "fireSocketPath": "RootNode/qiang_1101/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 2913555040,
-        "clip": 30,
+        "damage": 1120598092,
+        "clip": 25,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -1613,7 +1613,7 @@
         "fireSocketPath": "RootNode/qiang_1401/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 7395947409,
+        "damage": 2353255994,
         "clip": 20,
         "attackRange": 1,
         "attackCount": 1,
@@ -1645,7 +1645,7 @@
         "fireSocketPath": "RootNode/qiang_1501/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 11093921114,
+        "damage": 3529883991,
         "clip": 20,
         "attackRange": 1,
         "attackCount": 1,
@@ -1677,7 +1677,7 @@
         "fireSocketPath": "RootNode/qiang_1601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
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@@ -1709,7 +1709,7 @@
         "fireSocketPath": "RootNode/qiang_2001/FireSocket",
         "gunFireAnimation": "RifleFire",
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@@ -1741,7 +1741,7 @@
         "fireSocketPath": "RootNode/qiang_1701/FireSocket",
         "gunFireAnimation": "RifleFire",
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@@ -1773,7 +1773,7 @@
         "fireSocketPath": "RootNode/qiang_1901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
-        "damage": 35740075410,
+        "damage": 17870037705,
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@@ -1805,7 +1805,7 @@
         "fireSocketPath": "RootNode/qiang_1801/FireSocket",
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@@ -1837,7 +1837,7 @@
         "fireSocketPath": "RootNode/qiang_1901/FireSocket",
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@@ -1869,7 +1869,7 @@
         "fireSocketPath": "RootNode/qiang_1801/FireSocket",
         "gunFireAnimation": "RifleFire",
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@@ -1901,7 +1901,7 @@
         "fireSocketPath": "RootNode/qiang_2001/FireSocket",
         "gunFireAnimation": "RifleFire",
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