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@@ -1,1622 +1,1562 @@
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[
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- {
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- "id": 10101,
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- "name": "格洛克18",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0101",
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- "fireType": 0,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.1,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon001/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 10,
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- "clip": 8,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 10,
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- "maxAnger": 100
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- },
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- {
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- "id": 10201,
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- "name": "伯莱塔92F",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0201",
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- "fireType": 0,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.2,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon002/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 15,
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- "clip": 8,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 10,
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- "maxAnger": 100
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- },
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- {
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- "id": 10501,
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- "name": "左轮",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0501",
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- "fireType": 0,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.3,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon003/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 23,
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- "clip": 8,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 10,
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- "maxAnger": 100
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- },
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- {
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- "id": 10801,
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- "name": "单筒霰弹枪",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0801",
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- "fireType": 0,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.4,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon004/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 35,
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- "clip": 5,
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- "attackRange": 2,
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- "attackCount": 1,
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- "attackDistance": 5,
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- "maxAnger": 100
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- },
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- {
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- "id": 10901,
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- "name": "MP5",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0901",
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- "fireType": 1,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.5,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon005/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 53,
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- "clip": 30,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 20,
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- "maxAnger": 100
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- },
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- {
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- "id": 10102,
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- "name": "格洛克-湛蓝",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0102",
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- "fireType": 0,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.6,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon006/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 80,
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- "clip": 8,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 10,
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- "maxAnger": 100
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- },
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- {
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- "id": 10301,
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- "name": "柯尔特",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0301",
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- "fireType": 2,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.7,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon007/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 120,
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- "clip": 8,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 10,
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- "maxAnger": 100
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- },
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- {
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- "id": 10401,
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- "name": "USP",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0401",
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- "fireType": 2,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.8,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon008/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 180,
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- "clip": 8,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 10,
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- "maxAnger": 100
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- },
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- {
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- "id": 10601,
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- "name": "矮个子",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0601",
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- "fireType": 0,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.9,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon009/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 270,
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- "clip": 5,
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- "attackRange": 2,
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- "attackCount": 1,
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- "attackDistance": 5,
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- "maxAnger": 100
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- },
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- {
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- "id": 10701,
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- "name": "M870",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0701",
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- "fireType": 0,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.1,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon010/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 405,
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- "clip": 5,
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- "attackRange": 2,
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- "attackCount": 1,
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- "attackDistance": 5,
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- "maxAnger": 100
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- },
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- {
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- "id": 11001,
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- "name": "UZI冲锋枪",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_1001",
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- "fireType": 1,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.11,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon011/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 608,
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- "clip": 30,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 20,
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- "maxAnger": 100
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- },
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- {
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- "id": 11301,
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- "name": "AK-74",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_1301",
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- "fireType": 1,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.12,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon012/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 912,
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- "clip": 20,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 20,
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- "maxAnger": 100
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- },
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- {
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- "id": 11401,
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- "name": "M4A1",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_1401",
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- "fireType": 1,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.13,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon013/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 1368,
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- "clip": 20,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 20,
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- "maxAnger": 100
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- },
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- {
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- "id": 11501,
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- "name": "ACR步枪",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_1501",
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- "fireType": 1,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.14,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon014/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 2052,
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- "clip": 20,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 20,
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- "maxAnger": 100
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- },
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- {
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- "id": 11701,
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- "name": "Kar98k",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_1701",
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- "fireType": 0,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.15,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon015/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 3078,
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- "clip": 8,
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- "attackRange": 1,
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- "attackCount": 2,
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- "attackDistance": 40,
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- "maxAnger": 100
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- },
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- {
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- "id": 10103,
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- "name": "迷彩格洛克",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0103",
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- "fireType": 0,
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- "handFireAnimation": "SingleShotFire",
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- "handFireAnimationSpeed": 1,
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- "handReloadAnimation": "Reload",
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- "handReloadAnimationSpeed": 1,
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- "fireAnimationEvents": [
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- {
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- "frame": 0.16,
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- "func": "LaunchBullet",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon016/FireSocket",
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- "gunFireAnimation": "GunFire",
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- "skill": 40001,
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- "damage": 4617,
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- "clip": 8,
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- "attackRange": 1,
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- "attackCount": 1,
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- "attackDistance": 10,
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- "maxAnger": 100
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- },
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- {
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- "id": 10602,
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- "name": "超级矮个子",
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- "icon": 1,
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|
|
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- "name": "SCAR突击步枪",
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- {
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- "id": 11101,
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- "name": "ump45冲锋枪",
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- "prefab": "d3d/weapons/qiang_1101",
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- },
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- {
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- "id": 10302,
|
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- "name": "柯尔特-蟒蛇",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0302",
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- ],
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- },
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- {
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- "id": 10603,
|
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- "name": "至尊矮个子",
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- "icon": 1,
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- "prefab": "d3d/weapons/qiang_0603",
|
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- ],
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- {
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- "id": 11601,
|
|
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- "name": "AWM",
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- "icon": 1,
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|
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- "prefab": "d3d/weapons/qiang_1601",
|
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- }
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|
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- ],
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|
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- "fireSocketPath": "RootNode/Weapon024/FireSocket",
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|
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|
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- },
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|
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- {
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|
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- "id": 11502,
|
|
|
- "name": "ACR-B",
|
|
|
- "icon": 1,
|
|
|
- "prefab": "d3d/weapons/qiang_1502",
|
|
|
- "fireType": 1,
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|
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- "params": []
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- }
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|
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- ],
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- "fireSocketPath": "RootNode/Weapon025/FireSocket",
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|
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- },
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|
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- {
|
|
|
- "id": 10202,
|
|
|
- "name": "伯莱塔-改装",
|
|
|
- "icon": 1,
|
|
|
- "prefab": "d3d/weapons/qiang_0202",
|
|
|
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|
|
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|
|
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- "frame": 0.26,
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- "params": []
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|
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- }
|
|
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- ],
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|
|
- "fireSocketPath": "RootNode/Weapon026/FireSocket",
|
|
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|
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|
|
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|
|
|
- },
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|
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- {
|
|
|
- "id": 10902,
|
|
|
- "name": "MP5-K",
|
|
|
- "icon": 1,
|
|
|
- "prefab": "d3d/weapons/qiang_0902",
|
|
|
- "fireType": 1,
|
|
|
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|
|
|
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|
|
|
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|
|
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- {
|
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- "frame": 0.27,
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- "func": "LaunchBullet",
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|
|
- "params": []
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|
|
- }
|
|
|
- ],
|
|
|
- "fireSocketPath": "RootNode/Weapon027/FireSocket",
|
|
|
- "gunFireAnimation": "GunFire",
|
|
|
- "skill": 40001,
|
|
|
- "damage": 399402,
|
|
|
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|
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|
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|
|
|
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|
|
|
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|
|
|
- },
|
|
|
- {
|
|
|
- "id": 10802,
|
|
|
- "name": "雄鹰霰弹枪",
|
|
|
- "icon": 1,
|
|
|
- "prefab": "d3d/weapons/qiang_0802",
|
|
|
- "fireType": 0,
|
|
|
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|
|
|
- "handFireAnimationSpeed": 1,
|
|
|
- "handReloadAnimation": "Reload",
|
|
|
- "handReloadAnimationSpeed": 1,
|
|
|
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|
|
|
- {
|
|
|
- "frame": 0.28,
|
|
|
- "func": "LaunchBullet",
|
|
|
- "params": []
|
|
|
- }
|
|
|
- ],
|
|
|
- "fireSocketPath": "RootNode/Weapon028/FireSocket",
|
|
|
- "gunFireAnimation": "GunFire",
|
|
|
- "skill": 40001,
|
|
|
- "damage": 599103,
|
|
|
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|
|
|
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|
|
|
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|
|
|
- "attackDistance": 5,
|
|
|
- "maxAnger": 100
|
|
|
- },
|
|
|
- {
|
|
|
- "id": 10502,
|
|
|
- "name": "迷彩左轮",
|
|
|
- "icon": 1,
|
|
|
- "prefab": "d3d/weapons/qiang_0502",
|
|
|
- "fireType": 0,
|
|
|
- "handFireAnimation": "SingleShotFire",
|
|
|
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|
|
|
- "handReloadAnimation": "Reload",
|
|
|
- "handReloadAnimationSpeed": 1,
|
|
|
- "fireAnimationEvents": [
|
|
|
- {
|
|
|
- "frame": 0.29,
|
|
|
- "func": "LaunchBullet",
|
|
|
- "params": []
|
|
|
- }
|
|
|
- ],
|
|
|
- "fireSocketPath": "RootNode/Weapon029/FireSocket",
|
|
|
- "gunFireAnimation": "GunFire",
|
|
|
- "skill": 40001,
|
|
|
- "damage": 898655,
|
|
|
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|
|
|
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|
|
|
- "attackCount": 1,
|
|
|
- "attackDistance": 10,
|
|
|
- "maxAnger": 100
|
|
|
- },
|
|
|
- {
|
|
|
- "id": 10703,
|
|
|
- "name": "M870-S",
|
|
|
- "icon": 1,
|
|
|
- "prefab": "d3d/weapons/qiang_0703",
|
|
|
- "fireType": 0,
|
|
|
- "handFireAnimation": "SingleShotFire",
|
|
|
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|
|
|
- "handReloadAnimation": "Reload",
|
|
|
- "handReloadAnimationSpeed": 1,
|
|
|
- "fireAnimationEvents": [
|
|
|
- {
|
|
|
- "frame": 0.3,
|
|
|
- "func": "LaunchBullet",
|
|
|
- "params": []
|
|
|
- }
|
|
|
- ],
|
|
|
- "fireSocketPath": "RootNode/Weapon030/FireSocket",
|
|
|
- "gunFireAnimation": "GunFire",
|
|
|
- "skill": 40001,
|
|
|
- "damage": 1347983,
|
|
|
- "clip": 5,
|
|
|
- "attackRange": 2,
|
|
|
- "attackCount": 1,
|
|
|
- "attackDistance": 5,
|
|
|
- "maxAnger": 100
|
|
|
- },
|
|
|
- {
|
|
|
- "id": 11302,
|
|
|
- "name": "AK-47",
|
|
|
- "icon": 1,
|
|
|
- "prefab": "d3d/weapons/qiang_1302",
|
|
|
- "fireType": 1,
|
|
|
- "handFireAnimation": "SingleShotFire",
|
|
|
- "handFireAnimationSpeed": 1,
|
|
|
- "handReloadAnimation": "Reload",
|
|
|
- "handReloadAnimationSpeed": 1,
|
|
|
- "fireAnimationEvents": [
|
|
|
- {
|
|
|
- "frame": 0.31,
|
|
|
- "func": "LaunchBullet",
|
|
|
- "params": []
|
|
|
- }
|
|
|
- ],
|
|
|
- "fireSocketPath": "RootNode/Weapon031/FireSocket",
|
|
|
- "gunFireAnimation": "GunFire",
|
|
|
- "skill": 40001,
|
|
|
- "damage": 2021975,
|
|
|
- "clip": 20,
|
|
|
- "attackRange": 1,
|
|
|
- "attackCount": 1,
|
|
|
- "attackDistance": 20,
|
|
|
- "maxAnger": 100
|
|
|
- },
|
|
|
- {
|
|
|
- "id": 10203,
|
|
|
- "name": "伯莱塔-淬火",
|
|
|
- "icon": 1,
|
|
|
- "prefab": "d3d/weapons/qiang_0203",
|
|
|
- "fireType": 0,
|
|
|
- "handFireAnimation": "SingleShotFire",
|
|
|
- "handFireAnimationSpeed": 1,
|
|
|
- "handReloadAnimation": "Reload",
|
|
|
- "handReloadAnimationSpeed": 1,
|
|
|
- "fireAnimationEvents": [
|
|
|
- {
|
|
|
- "frame": 0.32,
|
|
|
- "func": "LaunchBullet",
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|
|
- "params": []
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|
|
- }
|
|
|
- ],
|
|
|
- "fireSocketPath": "RootNode/Weapon032/FireSocket",
|
|
|
- "gunFireAnimation": "GunFire",
|
|
|
- "skill": 40001,
|
|
|
- "damage": 3032963,
|
|
|
- "clip": 8,
|
|
|
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|
|
|
- "attackCount": 1,
|
|
|
- "attackDistance": 10,
|
|
|
- "maxAnger": 100
|
|
|
- },
|
|
|
- {
|
|
|
- "id": 11102,
|
|
|
- "name": "ump45-湛蓝",
|
|
|
- "icon": 1,
|
|
|
- "prefab": "d3d/weapons/qiang_1102",
|
|
|
- "fireType": 1,
|
|
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- "name": "M60-咆哮",
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- },
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- {
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- "id": 11803,
|
|
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- "name": "巴雷特-毁灭",
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|
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- "prefab": "d3d/weapons/qiang_1803",
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon059/FireSocket",
|
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|
|
|
- "skill": 40001,
|
|
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- "damage": "1.72318E+11",
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|
|
- },
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- {
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- "id": 12003,
|
|
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- "name": "加特林-炼狱",
|
|
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- "icon": 1,
|
|
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- "prefab": "d3d/weapons/qiang_2003",
|
|
|
- "fireType": 1,
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|
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- "params": []
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- }
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- ],
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- "fireSocketPath": "RootNode/Weapon060/FireSocket",
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|
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|
|
|
- "skill": 40001,
|
|
|
- "damage": "2.58477E+11",
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|
|
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- "attackDistance": 20,
|
|
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- "maxAnger": 100
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|
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- }
|
|
|
+ {
|
|
|
+ "id": 10101,
|
|
|
+ "name": "格洛克18",
|
|
|
+ "icon": 1,
|
|
|
+ "prefab": "d3d/weapons/qiang_0101",
|
|
|
+ "fireType": 0,
|
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|
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+ "handReloadAnimationSpeed": 1,
|
|
|
+ "fireSocketPath": "RootNode/Weapon001/FireSocket",
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|
|
+ "gunFireAnimation": "GunFire",
|
|
|
+ "skill": 40001,
|
|
|
+ "damage": 10,
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|
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|
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|
|
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|
|
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|
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|
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+ "func": "LaunchBullet"
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|
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+ }
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|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 10201,
|
|
|
+ "name": "伯莱塔92F",
|
|
|
+ "icon": 1,
|
|
|
+ "prefab": "d3d/weapons/qiang_0201",
|
|
|
+ "fireType": 0,
|
|
|
+ "handFireAnimation": "SingleShotFire",
|
|
|
+ "handFireAnimationSpeed": 1,
|
|
|
+ "handReloadAnimation": "Reload",
|
|
|
+ "handReloadAnimationSpeed": 1,
|
|
|
+ "fireSocketPath": "RootNode/Weapon002/FireSocket",
|
|
|
+ "gunFireAnimation": "GunFire",
|
|
|
+ "skill": 40001,
|
|
|
+ "damage": 15,
|
|
|
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|
|
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|
|
|
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|
|
|
+ "attackDistance": 10,
|
|
|
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|
|
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+ "fireAnimationEvents": [
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+ {
|
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+ "frame": 0.1,
|
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|
+ "func": "LaunchBullet"
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 10501,
|
|
|
+ "name": "左轮",
|
|
|
+ "icon": 1,
|
|
|
+ "prefab": "d3d/weapons/qiang_0501",
|
|
|
+ "fireType": 0,
|
|
|
+ "handFireAnimation": "SingleShotFire",
|
|
|
+ "handFireAnimationSpeed": 1,
|
|
|
+ "handReloadAnimation": "Reload",
|
|
|
+ "handReloadAnimationSpeed": 1,
|
|
|
+ "fireSocketPath": "RootNode/Weapon003/FireSocket",
|
|
|
+ "gunFireAnimation": "GunFire",
|
|
|
+ "skill": 40001,
|
|
|
+ "damage": 23,
|
|
|
+ "clip": 8,
|
|
|
+ "attackRange": 1,
|
|
|
+ "attackCount": 1,
|
|
|
+ "attackDistance": 10,
|
|
|
+ "maxAnger": 100,
|
|
|
+ "fireAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.1,
|
|
|
+ "func": "LaunchBullet"
|
|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 10801,
|
|
|
+ "name": "单筒霰弹枪",
|
|
|
+ "icon": 1,
|
|
|
+ "prefab": "d3d/weapons/qiang_0801",
|
|
|
+ "fireType": 0,
|
|
|
+ "handFireAnimation": "SingleShotFire",
|
|
|
+ "handFireAnimationSpeed": 1,
|
|
|
+ "handReloadAnimation": "Reload",
|
|
|
+ "handReloadAnimationSpeed": 1,
|
|
|
+ "fireSocketPath": "RootNode/Weapon004/FireSocket",
|
|
|
+ "gunFireAnimation": "GunFire",
|
|
|
+ "skill": 40001,
|
|
|
+ "damage": 35,
|
|
|
+ "clip": 5,
|
|
|
+ "attackRange": 2,
|
|
|
+ "attackCount": 1,
|
|
|
+ "attackDistance": 5,
|
|
|
+ "maxAnger": 100,
|
|
|
+ "fireAnimationEvents": [
|
|
|
+ {
|
|
|
+ "frame": 0.1,
|
|
|
+ "func": "LaunchBullet"
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|
|
+ }
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ {
|
|
|
+ "id": 10901,
|
|
|
+ "name": "MP5",
|
|
|
+ "icon": 1,
|
|
|
+ "prefab": "d3d/weapons/qiang_0901",
|
|
|
+ "fireType": 1,
|
|
|
+ "handFireAnimation": "SingleShotFire",
|
|
|
+ "handFireAnimationSpeed": 1,
|
|
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+ "handReloadAnimation": "Reload",
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|
|
+ "handReloadAnimationSpeed": 1,
|
|
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+ "fireSocketPath": "RootNode/Weapon005/FireSocket",
|
|
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+ "gunFireAnimation": "GunFire",
|
|
|
+ "skill": 40001,
|
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+ {
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+ {
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+ "id": 12003,
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+ "name": "加特林-炼狱",
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]
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