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@@ -103,9 +103,9 @@ export class FightingMediator extends GUIMediator {
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* 怒气值技能按钮
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*/
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@property({
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- type:ButtonComponent
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+ type:Node
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})
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- angerSkillButton:ButtonComponent=null;
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+ angerSkillButton:Node=null;
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/**
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* 栅栏血量进度条
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@@ -387,9 +387,9 @@ export class FightingMediator extends GUIMediator {
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*/
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RefreshAngerCount():void{
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if(GameModel.single.angerCount<GameController.single.weapon.weaponConfig.maxAnger){
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- this.angerSkillButton.node.active=false;
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+ this.angerSkillButton.active=false;
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}else{
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- this.angerSkillButton.node.active=true;
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+ this.angerSkillButton.active=true;
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}
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this.angerCountProgrssBar.progress=GameModel.single.angerCount/GameController.single.weapon.weaponConfig.maxAnger;
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}
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