|
@@ -140,6 +140,7 @@ export class WeaponBase extends EventDispatcher{
|
|
|
this.rightHand.play(this.weaponConfig.handReloadAnimation);
|
|
|
//左右手同步
|
|
|
this.leftHand.on(AnimationComponent.EventType.FINISHED,this.ReloadComplete,this,true);
|
|
|
+ SoundManager.single.StopSound("Weapon");
|
|
|
SoundManager.single.PlaySound("Weapon",this.weaponConfig.reloadSound);
|
|
|
}
|
|
|
|