|
@@ -79,7 +79,7 @@ export class PreloadingScene extends Component {
|
|
|
|
|
|
private initLocalData():void{
|
|
private initLocalData():void{
|
|
// //清除本地数据
|
|
// //清除本地数据
|
|
- GameModel.single.ClearLocalData();
|
|
|
|
|
|
+ // GameModel.single.ClearLocalData();
|
|
GameModel.single.ReadByLocal();
|
|
GameModel.single.ReadByLocal();
|
|
SceneManager.single.Swicth("PrepareScene");
|
|
SceneManager.single.Swicth("PrepareScene");
|
|
}
|
|
}
|