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Merge branch 'master' of http://120.92.132.192:23541/TDGame/TDGameClient3D into master

GregGJ hace 4 años
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d4f0bf34e8
Se han modificado 1 ficheros con 30 adiciones y 30 borrados
  1. 30 30
      assets/resources/configs/Weapons.json

+ 30 - 30
assets/resources/configs/Weapons.json

@@ -7,9 +7,9 @@
         "prefab": "d3d/weapons/qiang_0101",
         "fireType": 0,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0101/FireSocket",
@@ -41,9 +41,9 @@
         "prefab": "d3d/weapons/qiang_0201",
         "fireType": 0,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0201/FireSocket",
@@ -75,9 +75,9 @@
         "prefab": "d3d/weapons/qiang_0501",
         "fireType": 0,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/revolver",
         "fireSocketPath": "RootNode/qiang_0501/FireSocket",
@@ -177,9 +177,9 @@
         "prefab": "d3d/weapons/qiang_0102",
         "fireType": 0,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0101/FireSocket",
@@ -211,9 +211,9 @@
         "prefab": "d3d/weapons/qiang_0301",
         "fireType": 1,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0301/FireSocket",
@@ -245,9 +245,9 @@
         "prefab": "d3d/weapons/qiang_0401",
         "fireType": 1,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0401/FireSocket",
@@ -517,9 +517,9 @@
         "prefab": "d3d/weapons/qiang_0103",
         "fireType": 0,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolBig",
         "fireSocketPath": "RootNode/qiang_0101/FireSocket",
@@ -619,9 +619,9 @@
         "prefab": "d3d/weapons/qiang_0402",
         "fireType": 1,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0401/FireSocket",
@@ -721,9 +721,9 @@
         "prefab": "d3d/weapons/qiang_0302",
         "fireType": 1,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0301/FireSocket",
@@ -857,9 +857,9 @@
         "prefab": "d3d/weapons/qiang_0202",
         "fireType": 0,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0201/FireSocket",
@@ -959,9 +959,9 @@
         "prefab": "d3d/weapons/qiang_0502",
         "fireType": 0,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/revolver",
         "fireSocketPath": "RootNode/qiang_0501/FireSocket",
@@ -1061,9 +1061,9 @@
         "prefab": "d3d/weapons/qiang_0203",
         "fireType": 0,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolBig",
         "fireSocketPath": "RootNode/qiang_0201/FireSocket",
@@ -1163,9 +1163,9 @@
         "prefab": "d3d/weapons/qiang_0303",
         "fireType": 1,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolBig",
         "fireSocketPath": "RootNode/qiang_0301/FireSocket",
@@ -1299,9 +1299,9 @@
         "prefab": "d3d/weapons/qiang_0403",
         "fireType": 1,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/pistolBig",
         "fireSocketPath": "RootNode/qiang_0401/FireSocket",
@@ -1435,9 +1435,9 @@
         "prefab": "d3d/weapons/qiang_0503",
         "fireType": 0,
         "handFireAnimation": "SingleShotFire",
-        "handFireAnimationSpeed": 1,
+        "handFireAnimationSpeed": 1.3,
         "handReloadAnimation": "Reload",
-        "handReloadAnimationSpeed": 1,
+        "handReloadAnimationSpeed": 1.5,
         "reloadSound": "sounds/reload",
         "fireSound": "sounds/guns/revolver",
         "fireSocketPath": "RootNode/qiang_0501/FireSocket",