w405651948 4 年之前
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f8f6bafe85
共有 2 个文件被更改,包括 62 次插入62 次删除
  1. 5 5
      assets/resources/configs/Levels.json
  2. 57 57
      assets/resources/configs/Monsters.json

+ 5 - 5
assets/resources/configs/Levels.json

@@ -141,7 +141,7 @@
                 "hp": 90,
                 "damage": 5,
                 "anger": 10,
-                "createTime": 16500,
+                "createTime": 10000,
                 "startPosType": 1,
                 "startPos": 1,
                 "integral": 1
@@ -276,7 +276,7 @@
                 "hp": 113,
                 "damage": 5,
                 "anger": 10,
-                "createTime": 16500,
+                "createTime": 10000,
                 "startPosType": 1,
                 "startPos": 1,
                 "integral": 1
@@ -411,7 +411,7 @@
                 "hp": 141,
                 "damage": 5,
                 "anger": 10,
-                "createTime": 16500,
+                "createTime": 12500,
                 "startPosType": 1,
                 "startPos": 1,
                 "integral": 1
@@ -546,7 +546,7 @@
                 "hp": 176,
                 "damage": 5,
                 "anger": 10,
-                "createTime": 16500,
+                "createTime": 12500,
                 "startPosType": 1,
                 "startPos": 1,
                 "integral": 1
@@ -681,7 +681,7 @@
                 "hp": 264,
                 "damage": 5,
                 "anger": 10,
-                "createTime": 16500,
+                "createTime": 12500,
                 "startPosType": 1,
                 "startPos": 1,
                 "integral": 1

+ 57 - 57
assets/resources/configs/Monsters.json

@@ -6,7 +6,7 @@
         "moveAnimation": "Walk",
         "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1,
+        "attackAnimationSpeed": 1.2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -26,11 +26,11 @@
     {
         "id": 20101002,
         "prefab": "d3d/monsters/guai_0101",
-        "moveSpeed": 4,
+        "moveSpeed": 1.2,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 1.2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -74,9 +74,9 @@
     {
         "id": 20201001,
         "prefab": "d3d/monsters/guai_0201",
-        "moveSpeed": 1.2,
+        "moveSpeed": 1,
         "moveAnimation": "Walk2",
-        "moveAnimationSpeed": 1.2,
+        "moveAnimationSpeed": 1,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -98,11 +98,11 @@
     {
         "id": 20201002,
         "prefab": "d3d/monsters/guai_0201",
-        "moveSpeed": 4,
+        "moveSpeed": 1,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 1,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -146,11 +146,11 @@
     {
         "id": 20301001,
         "prefab": "d3d/monsters/guai_0301",
-        "moveSpeed": 1.2,
+        "moveSpeed": 2,
         "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1.2,
+        "moveAnimationSpeed": 2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1,
+        "attackAnimationSpeed": 2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -170,11 +170,11 @@
     {
         "id": 20301002,
         "prefab": "d3d/monsters/guai_0301",
-        "moveSpeed": 4,
+        "moveSpeed": 2,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -218,11 +218,11 @@
     {
         "id": 20401001,
         "prefab": "d3d/monsters/guai_0401",
-        "moveSpeed": 1.2,
+        "moveSpeed": 4,
         "moveAnimation": "Walk2",
-        "moveAnimationSpeed": 1.2,
+        "moveAnimationSpeed": 4,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1,
+        "attackAnimationSpeed": 4,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -244,9 +244,9 @@
         "prefab": "d3d/monsters/guai_0401",
         "moveSpeed": 4,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 4,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 4,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -294,7 +294,7 @@
         "moveAnimation": "Walk",
         "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1,
+        "attackAnimationSpeed": 1.2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -314,11 +314,11 @@
     {
         "id": 20501002,
         "prefab": "d3d/monsters/guai_0501",
-        "moveSpeed": 4,
+        "moveSpeed": 1.2,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 1.2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -362,11 +362,11 @@
     {
         "id": 20601001,
         "prefab": "d3d/monsters/guai_0601",
-        "moveSpeed": 1.2,
+        "moveSpeed": 2,
         "moveAnimation": "Walk2",
-        "moveAnimationSpeed": 1.2,
+        "moveAnimationSpeed": 2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1,
+        "attackAnimationSpeed": 2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -386,11 +386,11 @@
     {
         "id": 20601002,
         "prefab": "d3d/monsters/guai_0601",
-        "moveSpeed": 4,
+        "moveSpeed": 2,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -434,11 +434,11 @@
     {
         "id": 20901001,
         "prefab": "d3d/monsters/guai_0901",
-        "moveSpeed": 1.2,
+        "moveSpeed": 0.8,
         "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1.2,
+        "moveAnimationSpeed": 0.8,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1,
+        "attackAnimationSpeed": 0.8,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -458,11 +458,11 @@
     {
         "id": 20901002,
         "prefab": "d3d/monsters/guai_0901",
-        "moveSpeed": 4,
+        "moveSpeed": 0.8,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 0.8,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 0.8,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -506,11 +506,11 @@
     {
         "id": 21001001,
         "prefab": "d3d/monsters/guai_1001",
-        "moveSpeed": 1.2,
+        "moveSpeed": 2,
         "moveAnimation": "Walk2",
-        "moveAnimationSpeed": 1.2,
+        "moveAnimationSpeed": 2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1,
+        "attackAnimationSpeed": 2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -530,11 +530,11 @@
     {
         "id": 21001002,
         "prefab": "d3d/monsters/guai_1001",
-        "moveSpeed": 4,
+        "moveSpeed": 2,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -582,7 +582,7 @@
         "moveAnimation": "Walk",
         "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1,
+        "attackAnimationSpeed": 1.2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -602,11 +602,11 @@
     {
         "id": 21101002,
         "prefab": "d3d/monsters/guai_1101",
-        "moveSpeed": 4,
+        "moveSpeed": 1.2,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 1.2,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 1.2,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -650,11 +650,11 @@
     {
         "id": 21201001,
         "prefab": "d3d/monsters/guai_1201",
-        "moveSpeed": 1.2,
+        "moveSpeed": 3,
         "moveAnimation": "Walk2",
-        "moveAnimationSpeed": 1.2,
+        "moveAnimationSpeed": 3,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1,
+        "attackAnimationSpeed": 3,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -674,11 +674,11 @@
     {
         "id": 21201002,
         "prefab": "d3d/monsters/guai_1201",
-        "moveSpeed": 4,
+        "moveSpeed": 3,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 3,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 3,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",
@@ -722,9 +722,9 @@
     {
         "id": 21401001,
         "prefab": "d3d/monsters/guai_1401",
-        "moveSpeed": 1.2,
+        "moveSpeed": 1,
         "moveAnimation": "Walk",
-        "moveAnimationSpeed": 1.2,
+        "moveAnimationSpeed": 1,
         "attackAnimation": "Attack",
         "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
@@ -746,11 +746,11 @@
     {
         "id": 21401002,
         "prefab": "d3d/monsters/guai_1401",
-        "moveSpeed": 4,
+        "moveSpeed": 1,
         "moveAnimation": "Run",
-        "moveAnimationSpeed": 1.3,
+        "moveAnimationSpeed": 1,
         "attackAnimation": "Attack",
-        "attackAnimationSpeed": 1.5,
+        "attackAnimationSpeed": 1,
         "damageAnimation": "Damage",
         "damageAnimationSpeed": 1,
         "dieAnimation": "Die",