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@@ -6,7 +6,7 @@
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"moveAnimation": "Walk",
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"moveAnimation": "Walk",
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"moveAnimationSpeed": 1.2,
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"moveAnimationSpeed": 1.2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1,
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+ "attackAnimationSpeed": 1.2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -26,11 +26,11 @@
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{
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{
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"id": 20101002,
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"id": 20101002,
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"prefab": "d3d/monsters/guai_0101",
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"prefab": "d3d/monsters/guai_0101",
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- "moveSpeed": 4,
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+ "moveSpeed": 1.2,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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+ "moveAnimationSpeed": 1.2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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+ "attackAnimationSpeed": 1.2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -74,9 +74,9 @@
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{
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{
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"id": 20201001,
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"id": 20201001,
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"prefab": "d3d/monsters/guai_0201",
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"prefab": "d3d/monsters/guai_0201",
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- "moveSpeed": 1.2,
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+ "moveSpeed": 1,
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"moveAnimation": "Walk2",
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"moveAnimation": "Walk2",
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- "moveAnimationSpeed": 1.2,
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+ "moveAnimationSpeed": 1,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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"attackAnimationSpeed": 1,
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"attackAnimationSpeed": 1,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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@@ -98,11 +98,11 @@
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{
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{
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"id": 20201002,
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"id": 20201002,
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"prefab": "d3d/monsters/guai_0201",
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"prefab": "d3d/monsters/guai_0201",
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- "moveSpeed": 4,
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+ "moveSpeed": 1,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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+ "moveAnimationSpeed": 1,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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+ "attackAnimationSpeed": 1,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -146,11 +146,11 @@
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{
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{
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"id": 20301001,
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"id": 20301001,
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"prefab": "d3d/monsters/guai_0301",
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"prefab": "d3d/monsters/guai_0301",
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- "moveSpeed": 1.2,
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+ "moveSpeed": 2,
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"moveAnimation": "Walk",
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"moveAnimation": "Walk",
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- "moveAnimationSpeed": 1.2,
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+ "moveAnimationSpeed": 2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1,
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+ "attackAnimationSpeed": 2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -170,11 +170,11 @@
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{
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{
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"id": 20301002,
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"id": 20301002,
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"prefab": "d3d/monsters/guai_0301",
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"prefab": "d3d/monsters/guai_0301",
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- "moveSpeed": 4,
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+ "moveSpeed": 2,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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+ "moveAnimationSpeed": 2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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+ "attackAnimationSpeed": 2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -218,11 +218,11 @@
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{
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{
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"id": 20401001,
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"id": 20401001,
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"prefab": "d3d/monsters/guai_0401",
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"prefab": "d3d/monsters/guai_0401",
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- "moveSpeed": 1.2,
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+ "moveSpeed": 4,
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"moveAnimation": "Walk2",
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"moveAnimation": "Walk2",
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- "moveAnimationSpeed": 1.2,
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+ "moveAnimationSpeed": 4,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1,
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+ "attackAnimationSpeed": 4,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -244,9 +244,9 @@
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"prefab": "d3d/monsters/guai_0401",
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"prefab": "d3d/monsters/guai_0401",
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"moveSpeed": 4,
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"moveSpeed": 4,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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+ "moveAnimationSpeed": 4,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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+ "attackAnimationSpeed": 4,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -294,7 +294,7 @@
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"moveAnimation": "Walk",
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"moveAnimation": "Walk",
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"moveAnimationSpeed": 1.2,
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"moveAnimationSpeed": 1.2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1,
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+ "attackAnimationSpeed": 1.2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -314,11 +314,11 @@
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{
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{
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"id": 20501002,
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"id": 20501002,
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"prefab": "d3d/monsters/guai_0501",
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"prefab": "d3d/monsters/guai_0501",
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- "moveSpeed": 4,
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+ "moveSpeed": 1.2,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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+ "moveAnimationSpeed": 1.2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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+ "attackAnimationSpeed": 1.2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -362,11 +362,11 @@
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{
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{
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"id": 20601001,
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"id": 20601001,
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"prefab": "d3d/monsters/guai_0601",
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"prefab": "d3d/monsters/guai_0601",
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- "moveSpeed": 1.2,
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+ "moveSpeed": 2,
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"moveAnimation": "Walk2",
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"moveAnimation": "Walk2",
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- "moveAnimationSpeed": 1.2,
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+ "moveAnimationSpeed": 2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1,
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+ "attackAnimationSpeed": 2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -386,11 +386,11 @@
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{
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{
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"id": 20601002,
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"id": 20601002,
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"prefab": "d3d/monsters/guai_0601",
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"prefab": "d3d/monsters/guai_0601",
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- "moveSpeed": 4,
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+ "moveSpeed": 2,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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+ "moveAnimationSpeed": 2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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+ "attackAnimationSpeed": 2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -434,11 +434,11 @@
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{
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{
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"id": 20901001,
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"id": 20901001,
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"prefab": "d3d/monsters/guai_0901",
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"prefab": "d3d/monsters/guai_0901",
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- "moveSpeed": 1.2,
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+ "moveSpeed": 0.8,
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"moveAnimation": "Walk",
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"moveAnimation": "Walk",
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- "moveAnimationSpeed": 1.2,
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+ "moveAnimationSpeed": 0.8,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1,
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+ "attackAnimationSpeed": 0.8,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -458,11 +458,11 @@
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{
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{
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"id": 20901002,
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"id": 20901002,
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"prefab": "d3d/monsters/guai_0901",
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"prefab": "d3d/monsters/guai_0901",
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- "moveSpeed": 4,
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+ "moveSpeed": 0.8,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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+ "moveAnimationSpeed": 0.8,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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+ "attackAnimationSpeed": 0.8,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -506,11 +506,11 @@
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{
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{
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"id": 21001001,
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"id": 21001001,
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"prefab": "d3d/monsters/guai_1001",
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"prefab": "d3d/monsters/guai_1001",
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- "moveSpeed": 1.2,
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+ "moveSpeed": 2,
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"moveAnimation": "Walk2",
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"moveAnimation": "Walk2",
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- "moveAnimationSpeed": 1.2,
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+ "moveAnimationSpeed": 2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1,
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+ "attackAnimationSpeed": 2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -530,11 +530,11 @@
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{
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{
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"id": 21001002,
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"id": 21001002,
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"prefab": "d3d/monsters/guai_1001",
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"prefab": "d3d/monsters/guai_1001",
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- "moveSpeed": 4,
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+ "moveSpeed": 2,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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+ "moveAnimationSpeed": 2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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+ "attackAnimationSpeed": 2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -582,7 +582,7 @@
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"moveAnimation": "Walk",
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"moveAnimation": "Walk",
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"moveAnimationSpeed": 1.2,
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"moveAnimationSpeed": 1.2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1,
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+ "attackAnimationSpeed": 1.2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -602,11 +602,11 @@
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{
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{
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"id": 21101002,
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"id": 21101002,
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"prefab": "d3d/monsters/guai_1101",
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"prefab": "d3d/monsters/guai_1101",
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- "moveSpeed": 4,
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+ "moveSpeed": 1.2,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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|
|
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+ "moveAnimationSpeed": 1.2,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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|
|
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+ "attackAnimationSpeed": 1.2,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -650,11 +650,11 @@
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{
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{
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"id": 21201001,
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"id": 21201001,
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"prefab": "d3d/monsters/guai_1201",
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"prefab": "d3d/monsters/guai_1201",
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- "moveSpeed": 1.2,
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|
|
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+ "moveSpeed": 3,
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"moveAnimation": "Walk2",
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"moveAnimation": "Walk2",
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- "moveAnimationSpeed": 1.2,
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|
|
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+ "moveAnimationSpeed": 3,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
|
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- "attackAnimationSpeed": 1,
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|
|
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+ "attackAnimationSpeed": 3,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
|
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -674,11 +674,11 @@
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{
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{
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"id": 21201002,
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"id": 21201002,
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"prefab": "d3d/monsters/guai_1201",
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"prefab": "d3d/monsters/guai_1201",
|
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- "moveSpeed": 4,
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|
|
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+ "moveSpeed": 3,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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|
|
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+ "moveAnimationSpeed": 3,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
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- "attackAnimationSpeed": 1.5,
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|
|
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+ "attackAnimationSpeed": 3,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
|
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"damageAnimationSpeed": 1,
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"damageAnimationSpeed": 1,
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"dieAnimation": "Die",
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"dieAnimation": "Die",
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@@ -722,9 +722,9 @@
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{
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{
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"id": 21401001,
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"id": 21401001,
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"prefab": "d3d/monsters/guai_1401",
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"prefab": "d3d/monsters/guai_1401",
|
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- "moveSpeed": 1.2,
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|
|
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+ "moveSpeed": 1,
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"moveAnimation": "Walk",
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"moveAnimation": "Walk",
|
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- "moveAnimationSpeed": 1.2,
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|
|
|
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+ "moveAnimationSpeed": 1,
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"attackAnimation": "Attack",
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"attackAnimation": "Attack",
|
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"attackAnimationSpeed": 1,
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"attackAnimationSpeed": 1,
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"damageAnimation": "Damage",
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"damageAnimation": "Damage",
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@@ -746,11 +746,11 @@
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{
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{
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"id": 21401002,
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"id": 21401002,
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"prefab": "d3d/monsters/guai_1401",
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"prefab": "d3d/monsters/guai_1401",
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- "moveSpeed": 4,
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|
|
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+ "moveSpeed": 1,
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"moveAnimation": "Run",
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"moveAnimation": "Run",
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- "moveAnimationSpeed": 1.3,
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|
|
|
+ "moveAnimationSpeed": 1,
|
|
"attackAnimation": "Attack",
|
|
"attackAnimation": "Attack",
|
|
- "attackAnimationSpeed": 1.5,
|
|
|
|
|
|
+ "attackAnimationSpeed": 1,
|
|
"damageAnimation": "Damage",
|
|
"damageAnimation": "Damage",
|
|
"damageAnimationSpeed": 1,
|
|
"damageAnimationSpeed": 1,
|
|
"dieAnimation": "Die",
|
|
"dieAnimation": "Die",
|