greg
|
01d1ed37d7
自动换弹
|
4 years ago |
greg
|
90cc898e66
随机范围
|
4 years ago |
GregGJ
|
442d38c0da
1.资源管理
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4 years ago |
greg
|
f7f6d0b8cc
弹痕
|
4 years ago |
greg
|
84149b9dad
受伤
|
4 years ago |
greg
|
25be71ea1d
挂点还原
|
4 years ago |
greg
|
8ab7c7e112
弹痕
|
4 years ago |
greg
|
6d292e5694
1.音效
|
4 years ago |
greg
|
3edb32594f
音效
|
4 years ago |
greg
|
08661b86c2
怪物受伤动作不播放BUG 修改
|
4 years ago |
greg
|
fb5b7c310c
更新
|
4 years ago |
greg
|
d1ab53b935
配置修正
|
4 years ago |
greg
|
e02a965daf
BUG 修复
|
4 years ago |
greg
|
9343f9f28b
血条逻辑
|
4 years ago |
greg
|
0d5113cfc7
技能实现 子弹数量文本
|
4 years ago |
greg
|
489f44ee7a
1.游戏战斗流程梳理,添加技能流程
|
4 years ago |
greg
|
51930f0fb1
1.栅栏添加Idle 动画
|
4 years ago |
greg
|
a42c5135ca
导入场景, 开始点结束点由策划决定
|
4 years ago |
greg
|
0a2ff0b580
1.添加枪口火花
|
4 years ago |
greg
|
5dea9c5285
怪物逻辑
|
4 years ago |
greg
|
a1857e5089
更新
|
4 years ago |
greg
|
c3e6040c13
添加资源
|
4 years ago |