import { _decorator, Component, Node, LabelComponent } from 'cc'; import BufferManager from '../../../engines/buffers/BufferManager'; import IBuffer from '../../../engines/buffers/IBuffer'; import { GUIMediator } from '../../../engines/gui/GUIMediator'; import { DataModelEventType } from '../../../engines/models/DataModelEventType'; import { NoticeManager } from '../../../engines/notices/NoticeManager'; import { PlatformManager } from '../../../Platform/PlatformManager'; import AutoSyntheticBuffer from '../../buffers/AutoSyntheticBuffer'; import { GameModel } from '../../models/GameModel'; import { GamePropertys } from '../../models/GamePropertys'; const { ccclass, property } = _decorator; @ccclass('AutoSynthesisMediator') export class AutoSynthesisMediator extends GUIMediator { @property({ type:LabelComponent }) diamondLabel:LabelComponent=null; OnShow(data?:any):void{ super.OnShow(data); this.RefreshView(); } OnHide():void{ } private RefreshView():void{ this.diamondLabel.string="20"; } /** * 钻石按钮点击 */ DiamondButtonClickHandler():void{ if(GameModel.single.diamond>20){ if(this.AddBuffer()){ //扣钱 GameModel.single.diamond-=20; } }else{ NoticeManager.ShowPrompt("钻石不足"); } } /** * 视频按钮点击 */ VideoButtonClickHandler():void{ PlatformManager.showRewardedVideo(()=>{ this.AddBuffer(); },()=>{ NoticeManager.ShowPrompt("看视频失败"); }); } /** * 关闭按钮点击 */ CloseButtonClickHandler():void{ this.HideSelf(); } private AddBuffer():boolean{ let buffers:IBuffer[]=BufferManager.GetBufferGroup("AutoSynthesis"); if(buffers!=null&&buffers.length>0){ NoticeManager.ShowPrompt("自动合成已开启"); return false; } let buffer:AutoSyntheticBuffer=new AutoSyntheticBuffer("AutoSynthesis",5*60*1000); BufferManager.RunBuffer(buffer); return true; } }