import { _decorator, Component, Node } from 'cc'; import { GUIManager } from '../../engines/gui/GUIManager'; const { ccclass, property } = _decorator; export class UIConst extends Component { /** * 游戏准备界面 */ public static PREPARE_UI:number=0; /** * 战斗界面 */ public static FIGHTING_UI:number=1; /** * 游戏结算界面 */ public static GAME_OVER_UI:number=2; /** * 商城界面 */ public static SHOP_UI:number=3; //注册所有游戏UI static RegisterGUI():void{ GUIManager.single.RegisterGUI(this.PREPARE_UI,"ui/PrepareUI"); GUIManager.single.RegisterGUI(this.FIGHTING_UI,"ui/FightingUI"); GUIManager.single.RegisterGUI(this.GAME_OVER_UI,"ui/GameOverUI"); GUIManager.single.RegisterGUI(this.SHOP_UI,"ui/ShopUI"); } }