[
    {
        "id": 10101,
        "level": 1,
        "name": "格洛克18",
        "icon": "icons/0101",
        "prefab": "d3d/weapons/qiang_0101",
        "fireType": 0,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolSingle",
        "fireSocketPath": "RootNode/qiang_0101/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 10,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 1,
        "consumeGold": 10,
        "coefficient": 1.26,
        "frequencyLimit": 11,
        "consumeDiamond": 1,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10201,
        "level": 2,
        "name": "伯莱塔92F",
        "icon": "icons/0201",
        "prefab": "d3d/weapons/qiang_0201",
        "fireType": 0,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolSingle",
        "fireSocketPath": "RootNode/qiang_0201/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 13,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 2,
        "consumeGold": 20,
        "coefficient": 1.26,
        "frequencyLimit": 12,
        "consumeDiamond": 3,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10501,
        "level": 3,
        "name": "左轮",
        "icon": "icons/0501",
        "prefab": "d3d/weapons/qiang_0501",
        "fireType": 0,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/revolver",
        "fireSocketPath": "RootNode/qiang_0501/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 17,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 3,
        "consumeGold": 39,
        "coefficient": 1.26,
        "frequencyLimit": 13,
        "consumeDiamond": 5,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10801,
        "level": 4,
        "name": "单筒霰弹枪",
        "icon": "icons/0801",
        "prefab": "d3d/weapons/qiang_0801",
        "fireType": 0,
        "handFireAnimation": "ShotgunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/shotgun",
        "fireSocketPath": "RootNode/qiang_0801/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40003,
        "damage": 33,
        "clip": 7,
        "attackRange": 2,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 5,
        "consumeGold": 76,
        "coefficient": 1.26,
        "frequencyLimit": 14,
        "consumeDiamond": 7,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10901,
        "level": 5,
        "name": "MP5",
        "icon": "icons/0901",
        "prefab": "d3d/weapons/qiang_0901",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/uzi",
        "fireSocketPath": "RootNode/qiang_0901/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40004,
        "damage": 12,
        "clip": 40,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 7,
        "consumeGold": 148,
        "coefficient": 1.26,
        "frequencyLimit": 15,
        "consumeDiamond": 9,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10102,
        "level": 6,
        "name": "格洛克-湛蓝",
        "icon": "icons/0102",
        "prefab": "d3d/weapons/qiang_0102",
        "fireType": 0,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolSingle",
        "fireSocketPath": "RootNode/qiang_0101/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 39,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 10,
        "consumeGold": 281,
        "coefficient": 1.26,
        "frequencyLimit": 16,
        "consumeDiamond": 12,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10301,
        "level": 7,
        "name": "柯尔特",
        "icon": "icons/0301",
        "prefab": "d3d/weapons/qiang_0301",
        "fireType": 1,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolSingle",
        "fireSocketPath": "RootNode/qiang_0301/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 53,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 14,
        "consumeGold": 534,
        "coefficient": 1.26,
        "frequencyLimit": 17,
        "consumeDiamond": 15,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10401,
        "level": 8,
        "name": "USP",
        "icon": "icons/0401",
        "prefab": "d3d/weapons/qiang_0401",
        "fireType": 1,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolSingle",
        "fireSocketPath": "RootNode/qiang_0401/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 72,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 19,
        "consumeGold": 1015,
        "coefficient": 1.26,
        "frequencyLimit": 18,
        "consumeDiamond": 18,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10601,
        "level": 9,
        "name": "矮个子",
        "icon": "icons/0601",
        "prefab": "d3d/weapons/qiang_0601",
        "fireType": 0,
        "handFireAnimation": "ShotgunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/shotgun",
        "fireSocketPath": "RootNode/qiang_0601/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40003,
        "damage": 146,
        "clip": 7,
        "attackRange": 2,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 26,
        "consumeGold": 1929,
        "coefficient": 1.26,
        "frequencyLimit": 19,
        "consumeDiamond": 21,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10701,
        "level": 10,
        "name": "M870",
        "icon": "icons/0701",
        "prefab": "d3d/weapons/qiang_0701",
        "fireType": 0,
        "handFireAnimation": "ShotgunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/shotgun",
        "fireSocketPath": "RootNode/qiang_0701/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40003,
        "damage": 197,
        "clip": 7,
        "attackRange": 2,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 35,
        "consumeGold": 3665,
        "coefficient": 1.26,
        "frequencyLimit": 20,
        "consumeDiamond": 24,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11001,
        "level": 11,
        "name": "UZI冲锋枪",
        "icon": "icons/1001",
        "prefab": "d3d/weapons/qiang_1001",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/uzi",
        "fireSocketPath": "RootNode/qiang_1001/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40004,
        "damage": 73,
        "clip": 40,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 48,
        "consumeGold": 6780,
        "coefficient": 1.26,
        "frequencyLimit": 21,
        "consumeDiamond": 27,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11301,
        "level": 12,
        "name": "AK-74",
        "icon": "icons/1301",
        "prefab": "d3d/weapons/qiang_1301",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1301/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 128,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 66,
        "consumeGold": 12543,
        "coefficient": 1.26,
        "frequencyLimit": 22,
        "consumeDiamond": 30,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11401,
        "level": 13,
        "name": "M4A1",
        "icon": "icons/1401",
        "prefab": "d3d/weapons/qiang_1401",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/rifleSingle",
        "fireSocketPath": "RootNode/qiang_1401/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 179,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 90,
        "consumeGold": 23205,
        "coefficient": 1.26,
        "frequencyLimit": 23,
        "consumeDiamond": 34,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11501,
        "level": 14,
        "name": "ACR步枪",
        "icon": "icons/1501",
        "prefab": "d3d/weapons/qiang_1501",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1501/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 251,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 123,
        "consumeGold": 42929,
        "coefficient": 1.26,
        "frequencyLimit": 24,
        "consumeDiamond": 38,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11701,
        "level": 15,
        "name": "Kar98k",
        "icon": "icons/1701",
        "prefab": "d3d/weapons/qiang_1701",
        "fireType": 0,
        "handFireAnimation": "SniperGunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/barrett",
        "fireSocketPath": "RootNode/qiang_1701/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 1753,
        "clip": 4,
        "attackRange": 1,
        "attackCount": 4,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 168,
        "consumeGold": 79419,
        "coefficient": 1.26,
        "frequencyLimit": 25,
        "consumeDiamond": 42,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10103,
        "level": 16,
        "name": "迷彩格洛克",
        "icon": "icons/0103",
        "prefab": "d3d/weapons/qiang_0103",
        "fireType": 0,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolBig",
        "fireSocketPath": "RootNode/qiang_0101/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 1016,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 236,
        "consumeGold": 141366,
        "coefficient": 1.26,
        "frequencyLimit": 26,
        "consumeDiamond": 46,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10602,
        "level": 17,
        "name": "超级矮个子",
        "icon": "icons/0602",
        "prefab": "d3d/weapons/qiang_0602",
        "fireType": 0,
        "handFireAnimation": "ShotgunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/shotgun",
        "fireSocketPath": "RootNode/qiang_0601/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40003,
        "damage": 2210,
        "clip": 7,
        "attackRange": 2,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 331,
        "consumeGold": 251631,
        "coefficient": 1.26,
        "frequencyLimit": 27,
        "consumeDiamond": 50,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11201,
        "level": 18,
        "name": "SCAR突击步枪",
        "icon": "icons/1201",
        "prefab": "d3d/weapons/qiang_1201",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1201/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 1068,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 464,
        "consumeGold": 447903,
        "coefficient": 1.26,
        "frequencyLimit": 28,
        "consumeDiamond": 55,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10402,
        "level": 19,
        "name": "USP-战剑",
        "icon": "icons/0402",
        "prefab": "d3d/weapons/qiang_0402",
        "fireType": 1,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolSingle",
        "fireSocketPath": "RootNode/qiang_0401/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 3097,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 650,
        "consumeGold": 797267,
        "coefficient": 1.26,
        "frequencyLimit": 29,
        "consumeDiamond": 60,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10702,
        "level": 20,
        "name": "M870-A",
        "icon": "icons/0702",
        "prefab": "d3d/weapons/qiang_0702",
        "fireType": 0,
        "handFireAnimation": "ShotgunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/shotgun",
        "fireSocketPath": "RootNode/qiang_0701/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40003,
        "damage": 6737,
        "clip": 7,
        "attackRange": 2,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 910,
        "consumeGold": 1419135,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 65,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11101,
        "level": 21,
        "name": "ump45冲锋枪",
        "icon": "icons/1101",
        "prefab": "d3d/weapons/qiang_1101",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/uzi",
        "fireSocketPath": "RootNode/qiang_1101/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40004,
        "damage": 2695,
        "clip": 40,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 1274,
        "consumeGold": 2412530,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 70,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10302,
        "level": 22,
        "name": "柯尔特-蟒蛇",
        "icon": "icons/0302",
        "prefab": "d3d/weapons/qiang_0302",
        "fireType": 1,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolSingle",
        "fireSocketPath": "RootNode/qiang_0301/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 10106,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 1784,
        "consumeGold": 4101301,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 75,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10603,
        "level": 23,
        "name": "至尊矮个子",
        "icon": "icons/0603",
        "prefab": "d3d/weapons/qiang_0603",
        "fireType": 0,
        "handFireAnimation": "ShotgunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/shotgun",
        "fireSocketPath": "RootNode/qiang_0601/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40003,
        "damage": 22739,
        "clip": 8,
        "attackRange": 2,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 2498,
        "consumeGold": 6972212,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 80,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11601,
        "level": 24,
        "name": "AWM",
        "icon": "icons/1601",
        "prefab": "d3d/weapons/qiang_1601",
        "fireType": 0,
        "handFireAnimation": "SniperGunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/barrett",
        "fireSocketPath": "RootNode/qiang_1601/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 56848,
        "clip": 4,
        "attackRange": 1,
        "attackCount": 2,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 3498,
        "consumeGold": 11852760,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 86,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11502,
        "level": 25,
        "name": "ACR-B",
        "icon": "icons/1502",
        "prefab": "d3d/weapons/qiang_1502",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1501/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 17055,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 4898,
        "consumeGold": 20149692,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 92,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10202,
        "level": 26,
        "name": "伯莱塔-改装",
        "icon": "icons/0202",
        "prefab": "d3d/weapons/qiang_0202",
        "fireType": 0,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolSingle",
        "fireSocketPath": "RootNode/qiang_0201/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 51846,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 6858,
        "consumeGold": 34254476,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 98,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10902,
        "level": 27,
        "name": "MP5-K",
        "icon": "icons/0902",
        "prefab": "d3d/weapons/qiang_0902",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/uzi",
        "fireSocketPath": "RootNode/qiang_0901/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40004,
        "damage": 31522,
        "clip": 40,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 9602,
        "consumeGold": 58232609,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 104,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10802,
        "level": 28,
        "name": "雄鹰霰弹枪",
        "icon": "icons/0802",
        "prefab": "d3d/weapons/qiang_0802",
        "fireType": 0,
        "handFireAnimation": "ShotgunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/shotgun",
        "fireSocketPath": "RootNode/qiang_0801/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40003,
        "damage": 179678,
        "clip": 7,
        "attackRange": 2,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 13443,
        "consumeGold": 98995435,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 110,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10502,
        "level": 29,
        "name": "迷彩左轮",
        "icon": "icons/0502",
        "prefab": "d3d/weapons/qiang_0502",
        "fireType": 0,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/revolver",
        "fireSocketPath": "RootNode/qiang_0501/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 182073,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 18821,
        "consumeGold": 168292240,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 117,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10703,
        "level": 30,
        "name": "M870-S",
        "icon": "icons/0703",
        "prefab": "d3d/weapons/qiang_0703",
        "fireType": 0,
        "handFireAnimation": "ShotgunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/shotgun",
        "fireSocketPath": "RootNode/qiang_0701/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40003,
        "damage": 415127,
        "clip": 8,
        "attackRange": 2,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 26350,
        "consumeGold": 286096808,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 124,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11302,
        "level": 31,
        "name": "AK-47",
        "icon": "icons/1302",
        "prefab": "d3d/weapons/qiang_1302",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1301/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 213099,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 36890,
        "consumeGold": 429145212,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 131,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10203,
        "level": 32,
        "name": "伯莱塔-淬火",
        "icon": "icons/0203",
        "prefab": "d3d/weapons/qiang_0203",
        "fireType": 0,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolBig",
        "fireSocketPath": "RootNode/qiang_0201/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 656343,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 51646,
        "consumeGold": 643717818,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 140,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11102,
        "level": 33,
        "name": "ump45-湛蓝",
        "icon": "icons/1102",
        "prefab": "d3d/weapons/qiang_1102",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/uzi",
        "fireSocketPath": "RootNode/qiang_1101/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40004,
        "damage": 404307,
        "clip": 40,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 72305,
        "consumeGold": 965576727,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 149,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11801,
        "level": 34,
        "name": "M107",
        "icon": "icons/1801",
        "prefab": "d3d/weapons/qiang_1801",
        "fireType": 0,
        "handFireAnimation": "SniperGunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/barrett",
        "fireSocketPath": "RootNode/qiang_1801/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 3891458,
        "clip": 4,
        "attackRange": 1,
        "attackCount": 2,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 101227,
        "consumeGold": 1448365091,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 158,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10303,
        "level": 35,
        "name": "柯尔特M911",
        "icon": "icons/0303",
        "prefab": "d3d/weapons/qiang_0303",
        "fireType": 1,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolBig",
        "fireSocketPath": "RootNode/qiang_0301/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 2397138,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 141718,
        "consumeGold": 2172547637,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 167,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11002,
        "level": 36,
        "name": "UZI-SS",
        "icon": "icons/1002",
        "prefab": "d3d/weapons/qiang_1002",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/uzi",
        "fireSocketPath": "RootNode/qiang_1001/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40004,
        "damage": 1495814,
        "clip": 40,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 198406,
        "consumeGold": 3258821456,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 176,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10803,
        "level": 37,
        "name": "雷明顿",
        "icon": "icons/0803",
        "prefab": "d3d/weapons/qiang_0803",
        "fireType": 0,
        "handFireAnimation": "ShotgunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/shotgun",
        "fireSocketPath": "RootNode/qiang_0801/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40003,
        "damage": 8750513,
        "clip": 8,
        "attackRange": 2,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 277769,
        "consumeGold": 4888232184,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 185,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11202,
        "level": 38,
        "name": "SCAR-L",
        "icon": "icons/1202",
        "prefab": "d3d/weapons/qiang_1202",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1201/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 4550267,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 388877,
        "consumeGold": 7332348276,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 194,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10403,
        "level": 39,
        "name": "USP-X",
        "icon": "icons/0403",
        "prefab": "d3d/weapons/qiang_0403",
        "fireType": 1,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/pistolBig",
        "fireSocketPath": "RootNode/qiang_0401/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 14196831,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 544428,
        "consumeGold": 10998522414,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 205,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11402,
        "level": 40,
        "name": "M4A1-SS",
        "icon": "icons/1402",
        "prefab": "d3d/weapons/qiang_1402",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/rifleSingle",
        "fireSocketPath": "RootNode/qiang_1401/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 11073528,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 762200,
        "consumeGold": 16497783621,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 216,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11602,
        "level": 41,
        "name": "AWM-审判",
        "icon": "icons/1602",
        "prefab": "d3d/weapons/qiang_1602",
        "fireType": 0,
        "handFireAnimation": "SniperGunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/barrett",
        "fireSocketPath": "RootNode/qiang_1601/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 87480870,
        "clip": 4,
        "attackRange": 1,
        "attackCount": 2,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 1067080,
        "consumeGold": 24746675432,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 227,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11901,
        "level": 42,
        "name": "M60",
        "icon": "icons/1901",
        "prefab": "d3d/weapons/qiang_1901",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1901/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 24879560,
        "clip": 70,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 1493912,
        "consumeGold": 37120013148,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 240,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10503,
        "level": 43,
        "name": "左轮-战术",
        "icon": "icons/0503",
        "prefab": "d3d/weapons/qiang_0503",
        "fireType": 0,
        "handFireAnimation": "SingleShotFire",
        "handFireAnimationSpeed": 1.3,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1.5,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/revolver",
        "fireSocketPath": "RootNode/qiang_0501/FireSocket",
        "gunFireAnimation": "GunFire",
        "skill": 40005,
        "damage": 87354898,
        "clip": 12,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 2091477,
        "consumeGold": 55680019722,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 253,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11003,
        "level": 44,
        "name": "UZI-曜日",
        "icon": "icons/1003",
        "prefab": "d3d/weapons/qiang_1003",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/uzi",
        "fireSocketPath": "RootNode/qiang_1001/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40004,
        "damage": 55208296,
        "clip": 40,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 2928068,
        "consumeGold": 83520029583,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 266,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11702,
        "level": 45,
        "name": "Kar98k-穿刺",
        "icon": "icons/1702",
        "prefab": "d3d/weapons/qiang_1702",
        "fireType": 0,
        "handFireAnimation": "SniperGunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/barrett",
        "fireSocketPath": "RootNode/qiang_1701/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 545181920,
        "clip": 4,
        "attackRange": 1,
        "attackCount": 2,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 4099296,
        "consumeGold": 125280044375,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 280,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 10903,
        "level": 46,
        "name": "MP5-迷彩",
        "icon": "icons/0903",
        "prefab": "d3d/weapons/qiang_0903",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/uzi",
        "fireSocketPath": "RootNode/qiang_0901/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40004,
        "damage": 139566572,
        "clip": 40,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 5739015,
        "consumeGold": 175392062125,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 294,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11203,
        "level": 47,
        "name": "SCAR-S16",
        "icon": "icons/1203",
        "prefab": "d3d/weapons/qiang_1203",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1201/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 279133143,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 8034621,
        "consumeGold": 245548886975,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 308,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 12001,
        "level": 48,
        "name": "加特林",
        "icon": "icons/2001",
        "prefab": "d3d/weapons/qiang_2001",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_2001/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 401951726,
        "clip": 90,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 11248470,
        "consumeGold": 343768441765,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 322,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11303,
        "level": 49,
        "name": "AK-麒麟",
        "icon": "icons/1303",
        "prefab": "d3d/weapons/qiang_1303",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1301/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 714580847,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 15747858,
        "consumeGold": 481275818471,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 336,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11103,
        "level": 50,
        "name": "至尊ump45",
        "icon": "icons/1103",
        "prefab": "d3d/weapons/qiang_1103",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/uzi",
        "fireSocketPath": "RootNode/qiang_1101/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40004,
        "damage": 914663484,
        "clip": 40,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 22047002,
        "consumeGold": 673786145859,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 350,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11403,
        "level": 51,
        "name": "M4A1-深海猛兽",
        "icon": "icons/1403",
        "prefab": "d3d/weapons/qiang_1403",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/rifleSingle",
        "fireSocketPath": "RootNode/qiang_1401/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 1852193555,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 30865803,
        "consumeGold": 943300604203,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 370,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11503,
        "level": 52,
        "name": "ACR-毒蛇",
        "icon": "icons/1503",
        "prefab": "d3d/weapons/qiang_1503",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1501/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40005,
        "damage": 3000553559,
        "clip": 25,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 43212125,
        "consumeGold": 1320620845884,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 390,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11603,
        "level": 53,
        "name": "AWM-裁决",
        "icon": "icons/1603",
        "prefab": "d3d/weapons/qiang_1603",
        "fireType": 0,
        "handFireAnimation": "SniperGunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/barrett",
        "fireSocketPath": "RootNode/qiang_1601/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 24304483825,
        "clip": 4,
        "attackRange": 1,
        "attackCount": 3,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 60496975,
        "consumeGold": 1848869184238,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 410,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 12002,
        "level": 54,
        "name": "加特林-战场",
        "icon": "icons/2002",
        "prefab": "d3d/weapons/qiang_2002",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_2001/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 7087187484,
        "clip": 90,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 84695765,
        "consumeGold": 2588416857933,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 430,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11703,
        "level": 55,
        "name": "Kar98k-灰鹰",
        "icon": "icons/1703",
        "prefab": "d3d/weapons/qiang_1703",
        "fireType": 0,
        "handFireAnimation": "SniperGunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/barrett",
        "fireSocketPath": "RootNode/qiang_1701/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 63784687353,
        "clip": 4,
        "attackRange": 1,
        "attackCount": 3,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 118574071,
        "consumeGold": 3623783601106,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 450,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11902,
        "level": 56,
        "name": "M60E1",
        "icon": "icons/1902",
        "prefab": "d3d/weapons/qiang_1902",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1901/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 18829239706,
        "clip": 70,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 166003700,
        "consumeGold": 5073297041548,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 470,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11802,
        "level": 57,
        "name": "M82A3",
        "icon": "icons/1802",
        "prefab": "d3d/weapons/qiang_1802",
        "fireType": 0,
        "handFireAnimation": "SniperGunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/barrett",
        "fireSocketPath": "RootNode/qiang_1801/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 171555295103,
        "clip": 4,
        "attackRange": 1,
        "attackCount": 2,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 232405180,
        "consumeGold": 7102615858167,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 490,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11903,
        "level": 58,
        "name": "M60-咆哮",
        "icon": "icons/1903",
        "prefab": "d3d/weapons/qiang_1903",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_1901/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 50643123114,
        "clip": 70,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 325367252,
        "consumeGold": 9943662201434,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 510,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 11803,
        "level": 59,
        "name": "巴雷特-毁灭",
        "icon": "icons/1803",
        "prefab": "d3d/weapons/qiang_1803",
        "fireType": 0,
        "handFireAnimation": "SniperGunFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/barrett",
        "fireSocketPath": "RootNode/qiang_1801/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 461415121708,
        "clip": 4,
        "attackRange": 1,
        "attackCount": 3,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 455514153,
        "consumeGold": 13921127082008,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 550,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {
        "id": 12003,
        "level": 60,
        "name": "加特林-炼狱",
        "icon": "icons/2003",
        "prefab": "d3d/weapons/qiang_2003",
        "fireType": 1,
        "handFireAnimation": "AutomaticFire",
        "handFireAnimationSpeed": 1,
        "handReloadAnimation": "Reload",
        "handReloadAnimationSpeed": 1,
        "reloadSound": "sounds/reload",
        "fireSound": "sounds/guns/assaultRifle",
        "fireSocketPath": "RootNode/qiang_2001/FireSocket",
        "gunFireAnimation": "RifleFire",
        "skill": 40006,
        "damage": 136209743928,
        "clip": 90,
        "attackRange": 1,
        "attackCount": 1,
        "attackDistance": 100,
        "maxAnger": 100,
        "earnings": 637719815,
        "consumeGold": 19489577914811,
        "coefficient": 1.26,
        "frequencyLimit": 30,
        "consumeDiamond": 600,
        "fireAnimationEvents": [
            {
                "frame": 0.1,
                "func": "LaunchBullet"
            }
        ]
    },
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {},
    {}
]