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@@ -10,6 +10,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -46,6 +47,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -82,6 +84,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/revolver",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -118,6 +121,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/shotgun",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -154,6 +158,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/uzi",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -190,6 +195,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -226,6 +232,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -262,6 +269,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -298,6 +306,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/shotgun",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -334,6 +343,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/shotgun",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -370,6 +380,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/uzi",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -406,6 +417,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -442,6 +454,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/rifleSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -478,6 +491,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -514,6 +528,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/barrett",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -550,6 +565,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolBig",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -586,6 +602,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/shotgun",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -622,6 +639,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -658,6 +676,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -694,6 +713,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/shotgun",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -730,6 +750,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/uzi",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -766,6 +787,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -802,6 +824,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/shotgun",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -838,6 +861,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/barrett",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -874,6 +898,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -910,6 +935,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -946,6 +972,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/uzi",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -982,6 +1009,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/shotgun",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1018,6 +1046,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/revolver",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1054,6 +1083,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/shotgun",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1090,6 +1120,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1126,6 +1157,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolBig",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1162,6 +1194,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/uzi",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1198,6 +1231,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/barrett",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1234,6 +1268,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolBig",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1270,6 +1305,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/uzi",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1306,6 +1342,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/shotgun",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1342,6 +1379,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1378,6 +1416,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/pistolBig",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1414,6 +1453,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/rifleSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1450,6 +1490,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/barrett",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1486,6 +1527,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1522,6 +1564,7 @@
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"handFireAnimationSpeed": 1.3,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1.5,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/revolver",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1558,6 +1601,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/uzi",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1594,6 +1638,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/barrett",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1630,6 +1675,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/uzi",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1666,6 +1712,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1702,6 +1749,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1738,6 +1786,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1774,6 +1823,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/uzi",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1810,6 +1860,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/rifleSingle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1846,6 +1897,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1882,6 +1934,7 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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"reloadSound": "sounds/reload",
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"fireSound": "sounds/guns/barrett",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1918,6 +1971,7 @@
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"handFireAnimationSpeed": 1,
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|
"handReloadAnimation": "Reload",
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|
"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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|
|
"reloadSound": "sounds/reload",
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|
"fireSound": "sounds/guns/assaultRifle",
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"fireSpark": "d3d/gunFire/GunFire",
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|
@@ -1954,6 +2008,7 @@
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"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
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+ "fireAnimationSpeed": 1,
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|
|
"reloadSound": "sounds/reload",
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|
"fireSound": "sounds/guns/barrett",
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"fireSpark": "d3d/gunFire/GunFire",
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@@ -1990,6 +2045,7 @@
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|
"handFireAnimationSpeed": 1,
|
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|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
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+ "fireAnimationSpeed": 1,
|
|
|
"reloadSound": "sounds/reload",
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|
|
"fireSound": "sounds/guns/assaultRifle",
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|
|
"fireSpark": "d3d/gunFire/GunFire",
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|
@@ -2026,6 +2082,7 @@
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|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "fireAnimationSpeed": 1,
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|
|
"reloadSound": "sounds/reload",
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|
|
"fireSound": "sounds/guns/barrett",
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|
|
"fireSpark": "d3d/gunFire/GunFire",
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|
@@ -2062,6 +2119,7 @@
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|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "fireAnimationSpeed": 1,
|
|
|
"reloadSound": "sounds/reload",
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|
|
"fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSpark": "d3d/gunFire/GunFire",
|
|
@@ -2098,6 +2156,7 @@
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|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "fireAnimationSpeed": 1,
|
|
|
"reloadSound": "sounds/reload",
|
|
|
"fireSound": "sounds/guns/barrett",
|
|
|
"fireSpark": "d3d/gunFire/GunFire",
|
|
@@ -2134,6 +2193,8 @@
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|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "fireAnimation": "Fire",
|
|
|
+ "fireAnimationSpeed": 1,
|
|
|
"reloadSound": "sounds/reload",
|
|
|
"fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSpark": "d3d/gunFire/GunFire",
|