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@@ -10,11 +10,13 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolSingle",
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"fireSocketPath": "RootNode/qiang_0101/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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"damage": 10,
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- "clip": 9,
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+ "clip": 10,
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"attackRange": 1,
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"attackCount": 1,
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"attackDistance": 100,
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@@ -42,11 +44,13 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolSingle",
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"fireSocketPath": "RootNode/qiang_0201/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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"damage": 15,
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- "clip": 9,
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+ "clip": 10,
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"attackRange": 1,
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"attackCount": 1,
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"attackDistance": 100,
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@@ -74,11 +78,13 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/revolver",
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"fireSocketPath": "RootNode/qiang_0501/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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"damage": 23,
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- "clip": 9,
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+ "clip": 10,
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"attackRange": 1,
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"attackCount": 1,
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"attackDistance": 100,
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@@ -106,6 +112,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/shotgun",
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"fireSocketPath": "RootNode/qiang_0801/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -138,6 +146,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/uzi",
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"fireSocketPath": "RootNode/qiang_0901/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -170,6 +180,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolSingle",
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"fireSocketPath": "RootNode/qiang_0101/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -202,11 +214,13 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolSingle",
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"fireSocketPath": "RootNode/qiang_0301/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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"damage": 120,
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- "clip": 9,
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+ "clip": 10,
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"attackRange": 1,
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"attackCount": 1,
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"attackDistance": 100,
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@@ -234,11 +248,13 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolSingle",
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"fireSocketPath": "RootNode/qiang_0401/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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"damage": 180,
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- "clip": 9,
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+ "clip": 10,
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"attackRange": 1,
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"attackCount": 1,
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"attackDistance": 100,
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@@ -266,6 +282,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/shotgun",
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"fireSocketPath": "RootNode/qiang_0601/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -298,6 +316,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/shotgun",
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"fireSocketPath": "RootNode/qiang_0701/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -330,6 +350,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/uzi",
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"fireSocketPath": "RootNode/qiang_1001/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -362,6 +384,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/assaultRifle",
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"fireSocketPath": "RootNode/qiang_1301/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -394,6 +418,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/rifleSingle",
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"fireSocketPath": "RootNode/qiang_1401/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -426,6 +452,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/assaultRifle",
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"fireSocketPath": "RootNode/qiang_1501/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -458,6 +486,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/barrett",
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"fireSocketPath": "RootNode/qiang_1701/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -490,6 +520,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolBig",
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"fireSocketPath": "RootNode/qiang_0101/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -522,6 +554,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/shotgun",
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"fireSocketPath": "RootNode/qiang_0601/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -554,6 +588,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/assaultRifle",
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"fireSocketPath": "RootNode/qiang_1201/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -586,6 +622,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolSingle",
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"fireSocketPath": "RootNode/qiang_0401/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -618,6 +656,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/shotgun",
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"fireSocketPath": "RootNode/qiang_0701/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -650,6 +690,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/uzi",
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"fireSocketPath": "RootNode/qiang_1101/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -682,6 +724,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolSingle",
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"fireSocketPath": "RootNode/qiang_0301/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -714,6 +758,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/shotgun",
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"fireSocketPath": "RootNode/qiang_0601/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -746,6 +792,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/barrett",
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"fireSocketPath": "RootNode/qiang_1601/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -778,6 +826,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/assaultRifle",
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"fireSocketPath": "RootNode/qiang_1501/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -810,6 +860,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolSingle",
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"fireSocketPath": "RootNode/qiang_0201/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -842,6 +894,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/uzi",
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"fireSocketPath": "RootNode/qiang_0901/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -874,6 +928,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/shotgun",
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"fireSocketPath": "RootNode/qiang_0801/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -906,6 +962,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/revolver",
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"fireSocketPath": "RootNode/qiang_0501/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -938,6 +996,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/shotgun",
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"fireSocketPath": "RootNode/qiang_0701/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -970,6 +1030,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/assaultRifle",
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"fireSocketPath": "RootNode/qiang_1301/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -1002,6 +1064,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolBig",
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"fireSocketPath": "RootNode/qiang_0201/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -1034,6 +1098,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/uzi",
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"fireSocketPath": "RootNode/qiang_1101/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -1066,6 +1132,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/barrett",
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"fireSocketPath": "RootNode/qiang_1801/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -1098,6 +1166,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolBig",
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"fireSocketPath": "RootNode/qiang_0301/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -1130,6 +1200,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/uzi",
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"fireSocketPath": "RootNode/qiang_1001/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -1162,6 +1234,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/shotgun",
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"fireSocketPath": "RootNode/qiang_0801/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -1194,6 +1268,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/assaultRifle",
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"fireSocketPath": "RootNode/qiang_1201/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -1226,6 +1302,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/pistolBig",
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"fireSocketPath": "RootNode/qiang_0401/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -1258,6 +1336,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/rifleSingle",
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"fireSocketPath": "RootNode/qiang_1401/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -1290,6 +1370,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/barrett",
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"fireSocketPath": "RootNode/qiang_1601/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -1322,6 +1404,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/assaultRifle",
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"fireSocketPath": "RootNode/qiang_1901/FireSocket",
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"gunFireAnimation": "RifleFire",
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"skill": 40001,
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@@ -1354,6 +1438,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
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+ "fireSound": "sounds/guns/revolver",
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"fireSocketPath": "RootNode/qiang_0501/FireSocket",
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"gunFireAnimation": "GunFire",
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"skill": 40001,
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@@ -1386,6 +1472,8 @@
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/uzi",
|
|
|
"fireSocketPath": "RootNode/qiang_1001/FireSocket",
|
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"gunFireAnimation": "RifleFire",
|
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"skill": 40001,
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@@ -1418,6 +1506,8 @@
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"handFireAnimationSpeed": 1,
|
|
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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|
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+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/barrett",
|
|
|
"fireSocketPath": "RootNode/qiang_1701/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
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|
@@ -1450,6 +1540,8 @@
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|
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"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/uzi",
|
|
|
"fireSocketPath": "RootNode/qiang_0901/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1482,6 +1574,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSocketPath": "RootNode/qiang_1201/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1514,6 +1608,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSocketPath": "RootNode/qiang_2001/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1546,6 +1642,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSocketPath": "RootNode/qiang_1301/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1578,6 +1676,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/uzi",
|
|
|
"fireSocketPath": "RootNode/qiang_1101/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1610,6 +1710,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/rifleSingle",
|
|
|
"fireSocketPath": "RootNode/qiang_1401/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1642,6 +1744,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSocketPath": "RootNode/qiang_1501/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1674,6 +1778,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/barrett",
|
|
|
"fireSocketPath": "RootNode/qiang_1601/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1706,6 +1812,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSocketPath": "RootNode/qiang_2001/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1738,6 +1846,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/barrett",
|
|
|
"fireSocketPath": "RootNode/qiang_1701/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1770,6 +1880,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSocketPath": "RootNode/qiang_1901/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1802,6 +1914,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/barrett",
|
|
|
"fireSocketPath": "RootNode/qiang_1801/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1834,6 +1948,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSocketPath": "RootNode/qiang_1901/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1866,6 +1982,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/barrett",
|
|
|
"fireSocketPath": "RootNode/qiang_1801/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|
|
@@ -1898,6 +2016,8 @@
|
|
|
"handFireAnimationSpeed": 1,
|
|
|
"handReloadAnimation": "Reload",
|
|
|
"handReloadAnimationSpeed": 1,
|
|
|
+ "reloadSound": "sounds/reload",
|
|
|
+ "fireSound": "sounds/guns/assaultRifle",
|
|
|
"fireSocketPath": "RootNode/qiang_2001/FireSocket",
|
|
|
"gunFireAnimation": "RifleFire",
|
|
|
"skill": 40001,
|