w405651948 4 years ago
parent
commit
ef00c3e7a3
2 changed files with 125 additions and 5 deletions
  1. BIN
      Sample/excel/Weapons.xlsx
  2. 125 5
      Sample/json/Weapons.json

BIN
Sample/excel/Weapons.xlsx


+ 125 - 5
Sample/json/Weapons.json

@@ -10,11 +10,13 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0101/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
         "damage": 10,
-        "clip": 9,
+        "clip": 10,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -42,11 +44,13 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0201/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
         "damage": 15,
-        "clip": 9,
+        "clip": 10,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -74,11 +78,13 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/revolver",
         "fireSocketPath": "RootNode/qiang_0501/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
         "damage": 23,
-        "clip": 9,
+        "clip": 10,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -106,6 +112,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/shotgun",
         "fireSocketPath": "RootNode/qiang_0801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -138,6 +146,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/uzi",
         "fireSocketPath": "RootNode/qiang_0901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -170,6 +180,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0101/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -202,11 +214,13 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0301/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
         "damage": 120,
-        "clip": 9,
+        "clip": 10,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -234,11 +248,13 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0401/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
         "damage": 180,
-        "clip": 9,
+        "clip": 10,
         "attackRange": 1,
         "attackCount": 1,
         "attackDistance": 100,
@@ -266,6 +282,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/shotgun",
         "fireSocketPath": "RootNode/qiang_0601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -298,6 +316,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/shotgun",
         "fireSocketPath": "RootNode/qiang_0701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -330,6 +350,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/uzi",
         "fireSocketPath": "RootNode/qiang_1001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -362,6 +384,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1301/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -394,6 +418,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/rifleSingle",
         "fireSocketPath": "RootNode/qiang_1401/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -426,6 +452,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1501/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -458,6 +486,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/barrett",
         "fireSocketPath": "RootNode/qiang_1701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -490,6 +520,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolBig",
         "fireSocketPath": "RootNode/qiang_0101/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -522,6 +554,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/shotgun",
         "fireSocketPath": "RootNode/qiang_0601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -554,6 +588,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1201/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -586,6 +622,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0401/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -618,6 +656,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/shotgun",
         "fireSocketPath": "RootNode/qiang_0701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -650,6 +690,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/uzi",
         "fireSocketPath": "RootNode/qiang_1101/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -682,6 +724,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0301/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -714,6 +758,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/shotgun",
         "fireSocketPath": "RootNode/qiang_0601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -746,6 +792,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/barrett",
         "fireSocketPath": "RootNode/qiang_1601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -778,6 +826,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1501/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -810,6 +860,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolSingle",
         "fireSocketPath": "RootNode/qiang_0201/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -842,6 +894,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/uzi",
         "fireSocketPath": "RootNode/qiang_0901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -874,6 +928,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/shotgun",
         "fireSocketPath": "RootNode/qiang_0801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -906,6 +962,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/revolver",
         "fireSocketPath": "RootNode/qiang_0501/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -938,6 +996,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/shotgun",
         "fireSocketPath": "RootNode/qiang_0701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -970,6 +1030,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1301/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1002,6 +1064,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolBig",
         "fireSocketPath": "RootNode/qiang_0201/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -1034,6 +1098,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/uzi",
         "fireSocketPath": "RootNode/qiang_1101/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1066,6 +1132,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/barrett",
         "fireSocketPath": "RootNode/qiang_1801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1098,6 +1166,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolBig",
         "fireSocketPath": "RootNode/qiang_0301/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -1130,6 +1200,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/uzi",
         "fireSocketPath": "RootNode/qiang_1001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1162,6 +1234,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/shotgun",
         "fireSocketPath": "RootNode/qiang_0801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1194,6 +1268,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1201/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1226,6 +1302,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/pistolBig",
         "fireSocketPath": "RootNode/qiang_0401/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -1258,6 +1336,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/rifleSingle",
         "fireSocketPath": "RootNode/qiang_1401/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1290,6 +1370,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/barrett",
         "fireSocketPath": "RootNode/qiang_1601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1322,6 +1404,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1354,6 +1438,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/revolver",
         "fireSocketPath": "RootNode/qiang_0501/FireSocket",
         "gunFireAnimation": "GunFire",
         "skill": 40001,
@@ -1386,6 +1472,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/uzi",
         "fireSocketPath": "RootNode/qiang_1001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1418,6 +1506,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/barrett",
         "fireSocketPath": "RootNode/qiang_1701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1450,6 +1540,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/uzi",
         "fireSocketPath": "RootNode/qiang_0901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1482,6 +1574,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1201/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1514,6 +1608,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_2001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1546,6 +1642,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1301/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1578,6 +1676,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/uzi",
         "fireSocketPath": "RootNode/qiang_1101/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1610,6 +1710,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/rifleSingle",
         "fireSocketPath": "RootNode/qiang_1401/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1642,6 +1744,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1501/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1674,6 +1778,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/barrett",
         "fireSocketPath": "RootNode/qiang_1601/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1706,6 +1812,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_2001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1738,6 +1846,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/barrett",
         "fireSocketPath": "RootNode/qiang_1701/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1770,6 +1880,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1802,6 +1914,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/barrett",
         "fireSocketPath": "RootNode/qiang_1801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1834,6 +1948,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_1901/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1866,6 +1982,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/barrett",
         "fireSocketPath": "RootNode/qiang_1801/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,
@@ -1898,6 +2016,8 @@
         "handFireAnimationSpeed": 1,
         "handReloadAnimation": "Reload",
         "handReloadAnimationSpeed": 1,
+        "reloadSound": "sounds/reload",
+        "fireSound": "sounds/guns/assaultRifle",
         "fireSocketPath": "RootNode/qiang_2001/FireSocket",
         "gunFireAnimation": "RifleFire",
         "skill": 40001,