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@@ -482,7 +482,7 @@
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"icon": "icons/1701",
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"prefab": "d3d/weapons/qiang_1701",
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"fireType": 0,
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- "handFireAnimation": "ShotgunFire",
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+ "handFireAnimation": "SniperGunFire",
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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@@ -788,7 +788,7 @@
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"icon": "icons/1601",
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"prefab": "d3d/weapons/qiang_1601",
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"fireType": 0,
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- "handFireAnimation": "ShotgunFire",
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+ "handFireAnimation": "SniperGunFire",
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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@@ -1128,7 +1128,7 @@
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"icon": "icons/1801",
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"prefab": "d3d/weapons/qiang_1801",
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"fireType": 0,
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- "handFireAnimation": "ShotgunFire",
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+ "handFireAnimation": "SniperGunFire",
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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@@ -1366,7 +1366,7 @@
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"icon": "icons/1602",
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"prefab": "d3d/weapons/qiang_1602",
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"fireType": 0,
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- "handFireAnimation": "ShotgunFire",
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+ "handFireAnimation": "SniperGunFire",
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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@@ -1502,7 +1502,7 @@
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"icon": "icons/1702",
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"prefab": "d3d/weapons/qiang_1702",
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"fireType": 0,
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- "handFireAnimation": "ShotgunFire",
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+ "handFireAnimation": "SniperGunFire",
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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@@ -1774,7 +1774,7 @@
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"icon": "icons/1603",
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"prefab": "d3d/weapons/qiang_1603",
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"fireType": 0,
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- "handFireAnimation": "ShotgunFire",
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+ "handFireAnimation": "SniperGunFire",
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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@@ -1842,7 +1842,7 @@
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"icon": "icons/1703",
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"prefab": "d3d/weapons/qiang_1703",
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"fireType": 0,
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- "handFireAnimation": "ShotgunFire",
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+ "handFireAnimation": "SniperGunFire",
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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@@ -1910,7 +1910,7 @@
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"icon": "icons/1802",
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"prefab": "d3d/weapons/qiang_1802",
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"fireType": 0,
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- "handFireAnimation": "ShotgunFire",
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+ "handFireAnimation": "SniperGunFire",
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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@@ -1978,7 +1978,7 @@
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"icon": "icons/1803",
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"prefab": "d3d/weapons/qiang_1803",
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"fireType": 0,
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- "handFireAnimation": "ShotgunFire",
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+ "handFireAnimation": "SniperGunFire",
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"handFireAnimationSpeed": 1,
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"handReloadAnimation": "Reload",
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"handReloadAnimationSpeed": 1,
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