{"text_format":"2","workbook":"xlsx","n_sheets":1,"sheets":["Skill"],"not_rendered":{"charts":0,"images":0,"macros":0,"external_links":0,"defined_names":0,"comments":0,"pivot_tables":0},"unopened":[],"bounds":{"document_bytes":16777216,"sheet_cells":100000,"run_cost":"one","rows_first":2000,"rows_last":500,"rows_between":2000,"halvings":0,"cell_chars":16384,"cell_head_chars":4096},"cells_cut":0,"cells_raw":0,"read":"whole","date_system":"1900"}

{"sheet":"Skill","index":0,"n_rows":6,"n_cols":10,"rows_kept":6,"cut":false,"hidden":false,"merged":[]}
["唯一序号","图标","名称","持续时间","开火间隔","每发子弹的伤害倍数","是否取消玩家控制","是否无限子弹","武器闪烁","界面闪烁"]
["*id","icon","name","time","fireInterval","damage","unController","infiniteAmmo","weaponFlicker","viewFlicker"]
[40003,"icons/40003","攻速",5000,75,1,0,0,1,1]
[40004,"icons/40004","加攻击",5000,150,2.5,0,0,1,1]
[40005,"icons/40005","无限子弹",5000,200,1,0,1,1,1]
[40006,"icons/40006","自瞄",5000,150,1.1000000000000001,1,0,1,1]