Monsters.json 3.2 KB

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  1. [
  2. {
  3. "id": 20101001,
  4. "prefab": "d3d/monsters/guai_0101",
  5. "moveSpeed": 1,
  6. "moveAnimation": "Walk",
  7. "moveAnimationSpeed": 1,
  8. "attackAnimation": "Attack",
  9. "attackAnimationSpeed": 1,
  10. "damageAnimation": "Damage",
  11. "damageAnimationSpeed": 1,
  12. "dieAnimation": "Die",
  13. "dieAnimationSpeed": 1,
  14. "attackAnimationEvents": [
  15. {
  16. "frame": 0.6,
  17. "func": "AttackDamageFrame"
  18. }
  19. ],
  20. "scale": [
  21. {
  22. "x": 1,
  23. "y": 1,
  24. "z": 1
  25. }
  26. ]
  27. },
  28. {
  29. "id": 20101002,
  30. "prefab": "d3d/monsters/guai_0101",
  31. "moveSpeed": 2,
  32. "moveAnimation": "Walk",
  33. "moveAnimationSpeed": 2,
  34. "attackAnimation": "Attack",
  35. "attackAnimationSpeed": 1.5,
  36. "damageAnimation": "Damage",
  37. "damageAnimationSpeed": 1,
  38. "dieAnimation": "Die",
  39. "dieAnimationSpeed": 1,
  40. "attackAnimationEvents": [
  41. {
  42. "frame": 0.3,
  43. "func": "AttackDamageFrame"
  44. }
  45. ],
  46. "scale": [
  47. {
  48. "x": 0.7,
  49. "y": 0.7,
  50. "z": 0.7
  51. }
  52. ]
  53. },
  54. {
  55. "id": 20101003,
  56. "prefab": "d3d/monsters/guai_0101",
  57. "moveSpeed": 0.6,
  58. "moveAnimation": "Walk",
  59. "moveAnimationSpeed": 0.6,
  60. "attackAnimation": "Attack",
  61. "attackAnimationSpeed": 0.6,
  62. "damageAnimation": "Damage",
  63. "damageAnimationSpeed": 1,
  64. "dieAnimation": "Die",
  65. "dieAnimationSpeed": 1,
  66. "attackAnimationEvents": [
  67. {
  68. "frame": 0.8,
  69. "func": "AttackDamageFrame"
  70. }
  71. ],
  72. "scale": [
  73. {
  74. "x": 1.5,
  75. "y": 1.5,
  76. "z": 1.5
  77. }
  78. ]
  79. },
  80. {
  81. "id": 20401001,
  82. "prefab": "d3d/monsters/guai_0401",
  83. "moveSpeed": 1,
  84. "moveAnimation": "Walk",
  85. "moveAnimationSpeed": 1,
  86. "attackAnimation": "Attack",
  87. "attackAnimationSpeed": 1,
  88. "damageAnimation": "Damage",
  89. "damageAnimationSpeed": 1,
  90. "dieAnimation": "Die",
  91. "dieAnimationSpeed": 1,
  92. "attackAnimationEvents": [
  93. {
  94. "frame": 0.6,
  95. "func": "AttackDamageFrame"
  96. }
  97. ],
  98. "scale": [
  99. {
  100. "x": 1,
  101. "y": 1,
  102. "z": 1
  103. }
  104. ]
  105. },
  106. {
  107. "id": 20401002,
  108. "prefab": "d3d/monsters/guai_0401",
  109. "moveSpeed": 0.5,
  110. "moveAnimation": "Walk",
  111. "moveAnimationSpeed": 0.5,
  112. "attackAnimation": "Attack",
  113. "attackAnimationSpeed": 0.5,
  114. "damageAnimation": "Damage",
  115. "damageAnimationSpeed": 1,
  116. "dieAnimation": "Die",
  117. "dieAnimationSpeed": 1,
  118. "attackAnimationEvents": [
  119. {
  120. "frame": 0.9,
  121. "func": "AttackDamageFrame"
  122. }
  123. ],
  124. "scale": [
  125. {
  126. "x": 2,
  127. "y": 2,
  128. "z": 2
  129. }
  130. ]
  131. }
  132. ]