import { TipsLayer } from "../../prefab/layer/TipsLayer"; import Utils from "../utils/Utils"; export class BindGameM { private static _ins: BindGameM = null; public static get ins(): BindGameM { if (BindGameM._ins == null) { BindGameM._ins = new BindGameM(); } return BindGameM._ins; } check() { let pvzCode = Utils.getQueryString("pvzCode"); if (pvzCode && pvzCode.length > 0) { console.warn("pvzCode", pvzCode); TipsLayer.showConfirm("", "bind code:" + pvzCode); } } }