import { GameInfo, GoodInfo } from "./UserM"; import WsM from "./WsM"; export class ClaimSpinResult { changeSpin: number; currentSpin: number; } export class GameSpinResult { spinId: string; // 转盘id spinPog: number; // 基础值 rankPog: number; // 排行加成值 ranKAddition: number; // 排行加成比例 gamePassPog: number; // 通行证加成值 gamePassAddition: number; // 通行证加成比例 totalPog: number; // 总值 currentSpin: number; goodList: GoodInfo[]; } export class CritRewardResult { critPog: number; goodList: GoodInfo[]; } export default class GameM { async claimGamePassGift(gameId: number, giftId: number) { let result = await WsM.ins.syncRequest(24007, { gameId: gameId, giftId: giftId, }); return result; } async bindGame(gameId: number, input: string) { let result = await WsM.ins.syncRequest(24002, { gameId: gameId, wallet: input, }); return result; } async LinkGameConfirm( gameId: number, userId: string, userName: string, wallet: string ) { let result = await WsM.ins.syncRequest(24003, { gameId: gameId, gameUser: { userId: userId, userName: userName, wallet: wallet, }, }); return result; } async getCritReward(gameId: number, spinId: string) { let result = await WsM.ins.syncRequest(24006, { gameId: gameId, id: spinId, }); return result; } async gameSpin(gameId: number): Promise { let result = await WsM.ins.syncRequest(24005, { gameId: gameId }); return result; } async claimSpinTimes( gameId: number, taskId: number ): Promise { let result = await WsM.ins.syncRequest(24004, { gameId: gameId, taskId: taskId, }); return result; } private static _ins: GameM; public static get ins(): GameM { return (GameM._ins ??= new GameM()); } // public async getGameList(): Promise { // let result = await WsM.ins.syncRequest(24001, {}); // return result; // } public async getGameDetailInfo(gameId: number): Promise { let result = await WsM.ins.syncRequest(24001, { gameId: gameId }); return result; } }