RewardItem.ts 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112
  1. import { _decorator, Component, Node } from "cc";
  2. import BaseUI from "../../scripts/base/BaseUI";
  3. import UIUtils from "../../scripts/base/UIUtils";
  4. import { Vec3 } from "cc";
  5. import { GoodInfo } from "../../scripts/api/UserM";
  6. import { GoodsId } from "../../scripts/api/GoodsId";
  7. import ConfigM from "../../scripts/api/ConfigM";
  8. import { isValid } from "cc";
  9. const { ccclass, property } = _decorator;
  10. export interface OnItemClick {
  11. (item: GoodInfo): void;
  12. }
  13. @ccclass("RewardItem")
  14. export class RewardItem extends BaseUI {
  15. private onItemClick: OnItemClick = null;
  16. private item: GoodInfo = null;
  17. public getItem(): GoodInfo {
  18. return this.item;
  19. }
  20. init(delay: number, item: GoodInfo, onItemClick: OnItemClick = null) {
  21. let self = this;
  22. self.onItemClick = onItemClick;
  23. self.item = item;
  24. this.setText("lbl_count", "x" + item.count);
  25. let itemName = "id:" + item.id;
  26. let parent = this.FindNode("icon_layout");
  27. parent.children.forEach((child) => {
  28. child.active = false;
  29. });
  30. switch (item.id) {
  31. case GoodsId.POG:
  32. case GoodsId.POG_10:
  33. parent.getChildByName("icon_pog").active = true;
  34. // itemName = "POG";
  35. break;
  36. case GoodsId.GEM:
  37. case GoodsId.DIAMOND_10:
  38. parent.getChildByName("icon_gem").active = true;
  39. itemName = "DIAMOND";
  40. break;
  41. case GoodsId.GAME_PASS_SHARD:
  42. parent.getChildByName("icon_puzzle").active = true;
  43. itemName = "GAME PASS SHARD";
  44. break;
  45. case GoodsId.GAME_PASS:
  46. parent.getChildByName("game_pass").active = true;
  47. itemName = "GAME PASS";
  48. break;
  49. case GoodsId.POG_CRITICAL_CARD:
  50. parent.getChildByName("icon_crit").active = true;
  51. itemName = "POG CRIT";
  52. break;
  53. case GoodsId.FREE_ITEM_BOX:
  54. case GoodsId.ITEM_BOX:
  55. parent.getChildByName("icon_item_box").active = true;
  56. itemName = "ITEM BOX";
  57. break;
  58. case GoodsId.FREE_POG_BOX:
  59. case GoodsId.POG_BOX:
  60. parent.getChildByName("icon_pog_box").active = true;
  61. itemName = "POG BOX";
  62. break;
  63. case GoodsId.AIR:
  64. parent.getChildByName("icon_nothing").active = true;
  65. itemName = "WHIFF";
  66. this.FindNode("lbl_count").active = false;
  67. break;
  68. case GoodsId.TOG:
  69. parent.getChildByName("icon_tog").active = true;
  70. itemName = "TOG";
  71. break;
  72. case GoodsId.ES_TOG:
  73. parent.getChildByName("icon_estog").active = true;
  74. itemName = "esTOG";
  75. break;
  76. }
  77. let configItemName = ConfigM.ins.getGoodName(item.id);
  78. this.setText("lbl_name", configItemName);
  79. if (delay <= 0) {
  80. self.node.active = true;
  81. } else {
  82. this.anim(delay, item);
  83. }
  84. }
  85. anim(delay: number, item: GoodInfo) {
  86. let time = delay;
  87. let self = this;
  88. self.node.setPosition(0, -700, 0);
  89. self.node.scale = new Vec3(0.5, 0.5, 0.5);
  90. setTimeout(() => {
  91. if (isValid(self.node)) {
  92. self.node.active = true;
  93. UIUtils.AnimBezierMoveAndScale(this.node, new Vec3(0, 0, 0), 1, 0.5);
  94. }
  95. }, time);
  96. }
  97. protected simpleOnBtnClick(name: string): void {
  98. if (this.onItemClick) {
  99. this.onItemClick(this.item);
  100. }
  101. }
  102. }